zink: just reference compute progs to batch on delete
eliminates a bunch of pointless refcounting Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37139>
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Marge Bot
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1e07f58c62
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8eca6ee134
@@ -2092,7 +2092,6 @@ zink_bind_cs_state(struct pipe_context *pctx,
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ctx->shader_has_inlinable_uniforms_mask &= ~(1 << MESA_SHADER_COMPUTE);
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if (ctx->curr_compute) {
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zink_batch_reference_program(ctx, &ctx->curr_compute->base);
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ctx->compute_pipeline_state.final_hash ^= ctx->compute_pipeline_state.module_hash;
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ctx->compute_pipeline_state.module = VK_NULL_HANDLE;
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ctx->compute_pipeline_state.module_hash = 0;
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@@ -2131,6 +2130,7 @@ static void
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zink_delete_cs_shader_state(struct pipe_context *pctx, void *cso)
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{
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struct zink_compute_program *comp = cso;
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zink_batch_reference_program(zink_context(pctx), cso);
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zink_compute_program_reference(zink_screen(pctx->screen), &comp, NULL);
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}
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