r300g: cleanup the emission of RS block state
Emit as few regs as possible.
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@@ -629,17 +629,19 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state)
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struct r300_rs_block* rs = (struct r300_rs_block*)state;
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unsigned i;
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struct r300_screen* r300screen = r300_screen(r300->context.screen);
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/* It's the same for both INST and IP tables */
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unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
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CS_LOCALS(r300);
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DBG(r300, DBG_DRAW, "r300: RS emit:\n");
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BEGIN_CS(21);
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BEGIN_CS(5 + count*2);
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if (r300screen->caps->is_r500) {
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OUT_CS_REG_SEQ(R500_RS_IP_0, 8);
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OUT_CS_REG_SEQ(R500_RS_IP_0, count);
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} else {
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OUT_CS_REG_SEQ(R300_RS_IP_0, 8);
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OUT_CS_REG_SEQ(R300_RS_IP_0, count);
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}
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for (i = 0; i < 8; i++) {
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for (i = 0; i < count; i++) {
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OUT_CS(rs->ip[i]);
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DBG(r300, DBG_DRAW, " : ip %d: 0x%08x\n", i, rs->ip[i]);
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}
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@@ -649,11 +651,11 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state)
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OUT_CS(rs->inst_count);
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if (r300screen->caps->is_r500) {
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OUT_CS_REG_SEQ(R500_RS_INST_0, 8);
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OUT_CS_REG_SEQ(R500_RS_INST_0, count);
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} else {
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OUT_CS_REG_SEQ(R300_RS_INST_0, 8);
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OUT_CS_REG_SEQ(R300_RS_INST_0, count);
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}
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for (i = 0; i < 8; i++) {
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for (i = 0; i < count; i++) {
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OUT_CS(rs->inst[i]);
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DBG(r300, DBG_DRAW, " : inst %d: 0x%08x\n", i, rs->inst[i]);
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}
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@@ -306,7 +306,7 @@ static void r300_update_rs_block(struct r300_context* r300,
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struct r300_shader_semantics* fs_inputs)
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{
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struct r300_rs_block rs = { { 0 } };
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int i, col_count = 0, tex_count = 0, fp_offset = 0;
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int i, col_count = 0, tex_count = 0, fp_offset = 0, count;
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void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean);
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void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
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void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean);
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@@ -410,11 +410,13 @@ static void r300_update_rs_block(struct r300_context* r300,
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rs.count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
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R300_HIRES_EN;
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rs.inst_count = MAX3(col_count - 1, tex_count - 1, 0);
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count = MAX3(col_count, tex_count, 1);
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rs.inst_count = count - 1;
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/* Now, after all that, see if we actually need to update the state. */
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if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) {
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memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block));
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r300->rs_block_state.size = 5 + count;
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r300->rs_block_state.dirty = TRUE;
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}
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}
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