draw/so: respect leading/provoking vertex info

we were ignoring leading/provoking vertex settings which was
breaking decomposition of some strips.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Zack Rusin
2013-04-17 15:21:35 -07:00
parent 6bb217a489
commit 8e7f7e9693
@@ -10,7 +10,7 @@
const unsigned prim = input_prims->prim; \
const unsigned prim_flags = input_prims->flags; \
const boolean quads_flatshade_last = FALSE; \
const boolean last_vertex_last = TRUE; \
const boolean last_vertex_last = !so->draw->rasterizer->flatshade_first; \
do { \
switch (prim) { \
case PIPE_PRIM_LINES_ADJACENCY: \