progs/es1: Add compressed paletted texture tests to torus.
The tests can be toggled by `t'. It will print current texture format and the size of the image. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
+149
-2
@@ -22,9 +22,27 @@
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#include <EGL/egl.h>
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static const struct {
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GLenum internalFormat;
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const char *name;
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GLuint num_entries;
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GLuint size;
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} cpal_formats[] = {
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{ GL_PALETTE4_RGB8_OES, "GL_PALETTE4_RGB8_OES", 16, 3 },
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{ GL_PALETTE4_RGBA8_OES, "GL_PALETTE4_RGBA8_OES", 16, 4 },
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{ GL_PALETTE4_R5_G6_B5_OES, "GL_PALETTE4_R5_G6_B5_OES", 16, 2 },
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{ GL_PALETTE4_RGBA4_OES, "GL_PALETTE4_RGBA4_OES", 16, 2 },
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{ GL_PALETTE4_RGB5_A1_OES, "GL_PALETTE4_RGB5_A1_OES", 16, 2 },
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{ GL_PALETTE8_RGB8_OES, "GL_PALETTE8_RGB8_OES", 256, 3 },
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{ GL_PALETTE8_RGBA8_OES, "GL_PALETTE8_RGBA8_OES", 256, 4 },
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{ GL_PALETTE8_R5_G6_B5_OES, "GL_PALETTE8_R5_G6_B5_OES", 256, 2 },
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{ GL_PALETTE8_RGBA4_OES, "GL_PALETTE8_RGBA4_OES", 256, 2 },
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{ GL_PALETTE8_RGB5_A1_OES, "GL_PALETTE8_RGB5_A1_OES", 256, 2 }
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};
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#define NUM_CPAL_FORMATS (sizeof(cpal_formats) / sizeof(cpal_formats[0]))
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static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
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static GLint tex_format = NUM_CPAL_FORMATS;
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static void
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@@ -163,7 +181,121 @@ reshape(int width, int height)
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}
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static void
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static GLint
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make_cpal_texture(GLint idx)
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{
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#define SZ 64
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GLenum internalFormat = GL_PALETTE4_RGB8_OES + idx;
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GLenum Filter = GL_LINEAR;
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GLubyte palette[256 * 4 + SZ * SZ];
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GLubyte *indices;
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GLsizei image_size;
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GLuint i, j;
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GLuint packed_indices = 0;
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assert(cpal_formats[idx].internalFormat == internalFormat);
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/* init palette */
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switch (internalFormat) {
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case GL_PALETTE4_RGB8_OES:
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case GL_PALETTE8_RGB8_OES:
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/* first entry */
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palette[0] = 255;
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palette[1] = 255;
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palette[2] = 255;
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/* second entry */
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palette[3] = 127;
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palette[4] = 127;
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palette[5] = 127;
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break;
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case GL_PALETTE4_RGBA8_OES:
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case GL_PALETTE8_RGBA8_OES:
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/* first entry */
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palette[0] = 255;
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palette[1] = 255;
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palette[2] = 255;
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palette[3] = 255;
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/* second entry */
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palette[4] = 127;
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palette[5] = 127;
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palette[6] = 127;
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palette[7] = 255;
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break;
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case GL_PALETTE4_R5_G6_B5_OES:
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case GL_PALETTE8_R5_G6_B5_OES:
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{
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GLushort *pal = (GLushort *) palette;
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/* first entry */
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pal[0] = (31 << 11 | 63 << 5 | 31);
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/* second entry */
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pal[1] = (15 << 11 | 31 << 5 | 15);
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}
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break;
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case GL_PALETTE4_RGBA4_OES:
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case GL_PALETTE8_RGBA4_OES:
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{
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GLushort *pal = (GLushort *) palette;
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/* first entry */
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pal[0] = (15 << 12 | 15 << 8 | 15 << 4 | 15);
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/* second entry */
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pal[1] = (7 << 12 | 7 << 8 | 7 << 4 | 15);
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}
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break;
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case GL_PALETTE4_RGB5_A1_OES:
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case GL_PALETTE8_RGB5_A1_OES:
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{
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GLushort *pal = (GLushort *) palette;
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/* first entry */
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pal[0] = (31 << 11 | 31 << 6 | 31 << 1 | 1);
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/* second entry */
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pal[1] = (15 << 11 | 15 << 6 | 15 << 1 | 1);
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}
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break;
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}
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image_size = cpal_formats[idx].size * cpal_formats[idx].num_entries;
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indices = palette + image_size;
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for (i = 0; i < SZ; i++) {
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for (j = 0; j < SZ; j++) {
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GLfloat d;
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GLint index;
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d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2);
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d = sqrt(d);
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index = (d < SZ / 3) ? 0 : 1;
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if (cpal_formats[idx].num_entries == 16) {
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/* 4-bit indices packed in GLubyte */
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packed_indices |= index << (4 * (1 - (j % 2)));
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if (j % 2) {
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*(indices + (i * SZ + j - 1) / 2) = packed_indices & 0xff;
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packed_indices = 0;
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image_size += 1;
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}
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}
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else {
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/* 8-bit indices */
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*(indices + i * SZ + j) = index;
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image_size += 1;
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}
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}
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}
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glActiveTexture(GL_TEXTURE0); /* unit 0 */
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glBindTexture(GL_TEXTURE_2D, 42);
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glCompressedTexImage2D(GL_TEXTURE_2D, 0, internalFormat, SZ, SZ, 0,
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image_size, palette);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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#undef SZ
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return image_size;
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}
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static GLint
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make_texture(void)
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{
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#define SZ 64
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@@ -199,6 +331,8 @@ make_texture(void)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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#undef SZ
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return sizeof(image);
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}
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@@ -369,6 +503,19 @@ event_loop(Display *dpy, Window win,
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else if (code == XK_Down) {
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view_rotx -= 5.0;
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}
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else if (code == XK_t) {
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GLint size;
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tex_format = (tex_format + 1) % (NUM_CPAL_FORMATS + 1);
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if (tex_format < NUM_CPAL_FORMATS) {
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size = make_cpal_texture(tex_format);
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printf("Using %s (%d bytes)\n",
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cpal_formats[tex_format].name, size);
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}
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else {
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size = make_texture();
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printf("Using uncompressed texture (%d bytes)\n", size);
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}
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}
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else {
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r = XLookupString(&event.xkey, buffer, sizeof(buffer),
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NULL, NULL);
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