mesa: remove extern from texture function
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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@@ -5595,7 +5595,7 @@ check_multisample_target(GLuint dims, GLenum target, bool dsa)
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}
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void
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static void
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_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
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struct gl_texture_object *texObj,
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GLenum target, GLsizei samples,
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@@ -199,15 +199,6 @@ _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
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GLsizei width, GLsizei height,
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const char *caller);
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extern void
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_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
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struct gl_texture_object *texObj,
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GLenum target, GLsizei samples,
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GLint internalformat, GLsizei width,
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GLsizei height, GLsizei depth,
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GLboolean fixedsamplelocations,
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GLboolean immutable, const char *func);
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extern void
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_mesa_texture_buffer_range(struct gl_context *ctx,
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struct gl_texture_object *texObj,
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