Remove more dead files.
This commit is contained in:
@@ -1,293 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "intel_mipmap_tree.h"
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#include "enums.h"
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#include "pipe/p_state.h"
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#include "pipe/p_context.h"
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#define DBG if(0) printf
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static GLenum
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target_to_target(GLenum target)
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{
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switch (target) {
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case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
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case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
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case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
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case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
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case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
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case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
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return GL_TEXTURE_CUBE_MAP_ARB;
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default:
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return target;
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}
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}
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struct pipe_mipmap_tree *
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st_miptree_create(struct pipe_context *pipe,
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GLenum target,
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GLenum internal_format,
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GLuint first_level,
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GLuint last_level,
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GLuint width0,
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GLuint height0,
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GLuint depth0, GLuint cpp, GLuint compress_byte)
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{
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GLboolean ok;
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struct pipe_mipmap_tree *mt = calloc(sizeof(*mt), 1);
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DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
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_mesa_lookup_enum_by_nr(target),
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_mesa_lookup_enum_by_nr(internal_format), first_level, last_level);
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mt->target = target_to_target(target);
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mt->internal_format = internal_format;
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mt->first_level = first_level;
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mt->last_level = last_level;
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mt->width0 = width0;
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mt->height0 = height0;
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mt->depth0 = depth0;
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mt->cpp = compress_byte ? compress_byte : cpp;
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mt->compressed = compress_byte ? 1 : 0;
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mt->refcount = 1;
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ok = pipe->mipmap_tree_layout(pipe, mt);
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if (ok)
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mt->region = pipe->region_alloc(pipe,
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mt->cpp, mt->pitch, mt->total_height);
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if (!mt->region) {
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free(mt);
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return NULL;
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}
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return mt;
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}
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void
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st_miptree_reference(struct pipe_mipmap_tree **dst,
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struct pipe_mipmap_tree *src)
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{
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src->refcount++;
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*dst = src;
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DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
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}
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void
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st_miptree_release(struct pipe_context *pipe,
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struct pipe_mipmap_tree **mt)
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{
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if (!*mt)
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return;
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DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
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if (--(*mt)->refcount <= 0) {
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GLuint i;
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DBG("%s deleting %p\n", __FUNCTION__, *mt);
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pipe->region_release(pipe, &((*mt)->region));
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for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
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if ((*mt)->level[i].image_offset)
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free((*mt)->level[i].image_offset);
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free(*mt);
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}
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*mt = NULL;
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}
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/* Can the image be pulled into a unified mipmap tree. This mirrors
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* the completeness test in a lot of ways.
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*
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* Not sure whether I want to pass gl_texture_image here.
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*/
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GLboolean
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st_miptree_match_image(struct pipe_mipmap_tree *mt,
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struct gl_texture_image *image,
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GLuint face, GLuint level)
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{
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/* Images with borders are never pulled into mipmap trees.
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*/
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if (image->Border)
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return GL_FALSE;
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if (image->InternalFormat != mt->internal_format ||
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image->IsCompressed != mt->compressed)
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return GL_FALSE;
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/* Test image dimensions against the base level image adjusted for
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* minification. This will also catch images not present in the
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* tree, changed targets, etc.
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*/
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if (image->Width != mt->level[level].width ||
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image->Height != mt->level[level].height ||
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image->Depth != mt->level[level].depth)
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return GL_FALSE;
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return GL_TRUE;
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}
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/* Although we use the image_offset[] array to store relative offsets
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* to cube faces, Mesa doesn't know anything about this and expects
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* each cube face to be treated as a separate image.
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*
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* These functions present that view to mesa:
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*/
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const GLuint *
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st_miptree_depth_offsets(struct pipe_mipmap_tree *mt, GLuint level)
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{
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static const GLuint zero = 0;
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if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1)
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return &zero;
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else
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return mt->level[level].image_offset;
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}
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GLuint
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st_miptree_image_offset(struct pipe_mipmap_tree * mt,
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GLuint face, GLuint level)
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{
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if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
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return (mt->level[level].level_offset +
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mt->level[level].image_offset[face] * mt->cpp);
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else
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return mt->level[level].level_offset;
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}
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/**
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* Map a teximage in a mipmap tree.
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* \param row_stride returns row stride in bytes
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* \param image_stride returns image stride in bytes (for 3D textures).
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* \return address of mapping
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*/
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GLubyte *
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st_miptree_image_map(struct pipe_context *pipe,
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struct pipe_mipmap_tree * mt,
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GLuint face,
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GLuint level,
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GLuint * row_stride, GLuint * image_offsets)
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{
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GLubyte *ptr;
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DBG("%s \n", __FUNCTION__);
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if (row_stride)
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*row_stride = mt->pitch * mt->cpp;
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if (image_offsets)
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memcpy(image_offsets, mt->level[level].image_offset,
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mt->level[level].depth * sizeof(GLuint));
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ptr = pipe->region_map(pipe, mt->region);
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return ptr + st_miptree_image_offset(mt, face, level);
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}
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void
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st_miptree_image_unmap(struct pipe_context *pipe,
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struct pipe_mipmap_tree *mt)
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{
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DBG("%s\n", __FUNCTION__);
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pipe->region_unmap(pipe, mt->region);
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}
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/* Upload data for a particular image.
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*/
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void
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st_miptree_image_data(struct pipe_context *pipe,
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struct pipe_mipmap_tree *dst,
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GLuint face,
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GLuint level,
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void *src,
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GLuint src_row_pitch, GLuint src_image_pitch)
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{
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GLuint depth = dst->level[level].depth;
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GLuint dst_offset = st_miptree_image_offset(dst, face, level);
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const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level);
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GLuint i;
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GLuint height = 0;
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DBG("%s\n", __FUNCTION__);
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for (i = 0; i < depth; i++) {
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height = dst->level[level].height;
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if(dst->compressed)
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height /= 4;
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pipe->region_data(pipe, dst->region,
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dst_offset + dst_depth_offset[i], /* dst_offset */
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0, 0, /* dstx, dsty */
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src,
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src_row_pitch,
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0, 0, /* source x, y */
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dst->level[level].width, height); /* width, height */
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src += src_image_pitch * dst->cpp;
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}
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}
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/* Copy mipmap image between trees
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*/
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void
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st_miptree_image_copy(struct pipe_context *pipe,
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struct pipe_mipmap_tree *dst,
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GLuint face, GLuint level,
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struct pipe_mipmap_tree *src)
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{
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GLuint width = src->level[level].width;
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GLuint height = src->level[level].height;
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GLuint depth = src->level[level].depth;
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GLuint dst_offset = st_miptree_image_offset(dst, face, level);
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GLuint src_offset = st_miptree_image_offset(src, face, level);
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const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level);
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const GLuint *src_depth_offset = st_miptree_depth_offsets(src, level);
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GLuint i;
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if (dst->compressed)
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height /= 4;
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for (i = 0; i < depth; i++) {
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pipe->region_copy(pipe,
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dst->region, dst_offset + dst_depth_offset[i],
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0,
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0,
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src->region, src_offset + src_depth_offset[i],
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0, 0, width, height);
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}
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}
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@@ -1,105 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
|
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef INTEL_MIPMAP_TREE_H
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#define INTEL_MIPMAP_TREE_H
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#include "main/mtypes.h"
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struct pipe_context;
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struct pipe_mipmap_tree;
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struct pipe_region;
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struct pipe_mipmap_tree *st_miptree_create(struct pipe_context *pipe,
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GLenum target,
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GLenum internal_format,
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GLuint first_level,
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GLuint last_level,
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GLuint width0,
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GLuint height0,
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GLuint depth0,
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GLuint cpp,
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GLuint compress_byte);
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void st_miptree_reference(struct pipe_mipmap_tree **dst,
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struct pipe_mipmap_tree *src);
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void st_miptree_release(struct pipe_context *pipe,
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struct pipe_mipmap_tree **mt);
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/* Check if an image fits an existing mipmap tree layout
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*/
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GLboolean st_miptree_match_image(struct pipe_mipmap_tree *mt,
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struct gl_texture_image *image,
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GLuint face, GLuint level);
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/* Return a pointer to an image within a tree. Return image stride as
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* well.
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*/
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GLubyte *st_miptree_image_map(struct pipe_context *pipe,
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struct pipe_mipmap_tree *mt,
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GLuint face,
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GLuint level,
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GLuint * row_stride, GLuint * image_stride);
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void st_miptree_image_unmap(struct pipe_context *pipe,
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struct pipe_mipmap_tree *mt);
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/* Return the linear offset of an image relative to the start of the
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* tree:
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*/
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GLuint st_miptree_image_offset(struct pipe_mipmap_tree *mt,
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GLuint face, GLuint level);
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/* Return pointers to each 2d slice within an image. Indexed by depth
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* value.
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*/
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const GLuint *st_miptree_depth_offsets(struct pipe_mipmap_tree *mt,
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GLuint level);
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/* Upload an image into a tree
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*/
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void st_miptree_image_data(struct pipe_context *pipe,
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struct pipe_mipmap_tree *dst,
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GLuint face,
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GLuint level,
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void *src,
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GLuint src_row_pitch, GLuint src_image_pitch);
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/* Copy an image between two trees
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*/
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void st_miptree_image_copy(struct pipe_context *pipe,
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struct pipe_mipmap_tree *dst,
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GLuint face, GLuint level,
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struct pipe_mipmap_tree *src);
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#endif
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Block a user