updated comments
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@@ -1,10 +1,10 @@
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/* $Id: glapitable.h,v 1.5 1999/12/16 12:36:54 brianp Exp $ */
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/* $Id: glapitable.h,v 1.6 2000/01/28 18:57:56 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.3
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -51,6 +51,12 @@
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* This struct contains pointers for all the GL API entrypoints
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* plus some reserved slots for dynamic extensions.
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*
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* Strictly speaking, this struct isn't needed if we have assembly
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* language entrypoint functions since no knowledge of function
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* arguments is needed.
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*
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* This struct may be replaced by an automatically-generated struct
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* using the spec files in the OpenGL SI.
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*/
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struct _glapi_table
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{
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@@ -1,10 +1,10 @@
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/* $Id: glthread.c,v 1.2 1999/12/17 11:13:54 brianp Exp $ */
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/* $Id: glthread.c,v 1.3 2000/01/28 18:57:56 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.3
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -33,6 +33,9 @@
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*
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* Revised by Keith Whitwell
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* Adapted for new gl dispatcher by Brian Paul
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*
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* XXX There's probably some work to do in order to make this file
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* truly reusable outside of Mesa. First, the glheader.h include must go.
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*/
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