nv50,nvc0: don't keep track of whether fb rt0 is integer-only

This reverts commits 1af0641db3 and
a6ad49cbbd.

st/mesa adjusts the rasterizer state for us now.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Ilia Mirkin
2016-10-19 22:36:03 -04:00
parent 811eb7f178
commit 8cf0f05713
6 changed files with 22 additions and 44 deletions
@@ -119,6 +119,7 @@ nv50_blend_state_create(struct pipe_context *pipe,
struct nv50_blend_stateobj *so = CALLOC_STRUCT(nv50_blend_stateobj);
int i;
bool emit_common_func = cso->rt[0].blend_enable;
uint32_t ms;
if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) {
SB_BEGIN_3D(so, BLEND_INDEPENDENT, 1);
@@ -190,6 +191,15 @@ nv50_blend_state_create(struct pipe_context *pipe,
SB_DATA (so, nv50_colormask(cso->rt[0].colormask));
}
ms = 0;
if (cso->alpha_to_coverage)
ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
if (cso->alpha_to_one)
ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
SB_DATA (so, ms);
assert(so->size <= ARRAY_SIZE(so->state));
return so;
}
@@ -1,5 +1,4 @@
#include "util/u_format.h"
#include "util/u_viewport.h"
#include "nv50/nv50_context.h"
@@ -347,25 +346,6 @@ nv50_validate_derived_2(struct nv50_context *nv50)
}
}
static void
nv50_validate_derived_3(struct nv50_context *nv50)
{
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct pipe_framebuffer_state *fb = &nv50->framebuffer;
uint32_t ms = 0;
if ((!fb->nr_cbufs || !fb->cbufs[0] ||
!util_format_is_pure_integer(fb->cbufs[0]->format)) && nv50->blend) {
if (nv50->blend->pipe.alpha_to_coverage)
ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
if (nv50->blend->pipe.alpha_to_one)
ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
}
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
PUSH_DATA (push, ms);
}
static void
nv50_validate_clip(struct nv50_context *nv50)
{
@@ -535,7 +515,6 @@ validate_list_3d[] = {
{ nv50_validate_derived_rs, NV50_NEW_3D_FRAGPROG | NV50_NEW_3D_RASTERIZER |
NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG },
{ nv50_validate_derived_2, NV50_NEW_3D_ZSA | NV50_NEW_3D_FRAMEBUFFER },
{ nv50_validate_derived_3, NV50_NEW_3D_BLEND | NV50_NEW_3D_FRAMEBUFFER },
{ nv50_validate_clip, NV50_NEW_3D_CLIP | NV50_NEW_3D_RASTERIZER |
NV50_NEW_3D_VERTPROG | NV50_NEW_3D_GMTYPROG },
{ nv50_constbufs_validate, NV50_NEW_3D_CONSTBUF },
@@ -19,7 +19,7 @@
struct nv50_blend_stateobj {
struct pipe_blend_state pipe;
int size;
uint32_t state[82]; // TODO: allocate less if !independent_blend_enable
uint32_t state[84]; // TODO: allocate less if !independent_blend_enable
};
struct nv50_rasterizer_stateobj {
@@ -91,6 +91,7 @@ nvc0_blend_state_create(struct pipe_context *pipe,
struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
int i;
int r; /* reference */
uint32_t ms;
uint8_t blend_en = 0;
bool indep_masks = false;
bool indep_funcs = false;
@@ -176,6 +177,15 @@ nvc0_blend_state_create(struct pipe_context *pipe,
}
}
ms = 0;
if (cso->alpha_to_coverage)
ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
if (cso->alpha_to_one)
ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
SB_DATA (so, ms);
assert(so->size <= ARRAY_SIZE(so->state));
return so;
}
@@ -1,5 +1,4 @@
#include "util/u_format.h"
#include "util/u_framebuffer.h"
#include "util/u_math.h"
#include "util/u_viewport.h"
@@ -671,25 +670,6 @@ nvc0_validate_zsa_fb(struct nvc0_context *nvc0)
}
}
static void
nvc0_validate_blend_fb(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
uint32_t ms = 0;
if ((!fb->nr_cbufs || !fb->cbufs[0] ||
!util_format_is_pure_integer(fb->cbufs[0]->format)) && nvc0->blend) {
if (nvc0->blend->pipe.alpha_to_coverage)
ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
if (nvc0->blend->pipe.alpha_to_one)
ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
}
BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
PUSH_DATA (push, ms);
}
static void
nvc0_validate_rast_fb(struct nvc0_context *nvc0)
{
@@ -792,7 +772,6 @@ validate_list_3d[] = {
{ nvc0_validate_fp_zsa_rast, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_ZSA |
NVC0_NEW_3D_RASTERIZER },
{ nvc0_validate_zsa_fb, NVC0_NEW_3D_ZSA | NVC0_NEW_3D_FRAMEBUFFER },
{ nvc0_validate_blend_fb, NVC0_NEW_3D_BLEND | NVC0_NEW_3D_FRAMEBUFFER },
{ nvc0_validate_rast_fb, NVC0_NEW_3D_RASTERIZER | NVC0_NEW_3D_FRAMEBUFFER },
{ nvc0_validate_clip, NVC0_NEW_3D_CLIP | NVC0_NEW_3D_RASTERIZER |
NVC0_NEW_3D_VERTPROG |
@@ -17,7 +17,7 @@
struct nvc0_blend_stateobj {
struct pipe_blend_state pipe;
int size;
uint32_t state[70];
uint32_t state[72];
};
struct nvc0_rasterizer_stateobj {