docs: update GL3 status
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@@ -15,7 +15,7 @@ GL 3.0:
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GLSL changes (GL_EXT_gpu_shader4, etc) not started
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Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
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Map buffer subranges (GL_ARB_map_buffer_range) DONE
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Clamping controls (GL_ARB_color_buffer_float) BRANCH ~mareko/mesa floating2
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Clamping controls (GL_ARB_color_buffer_float) DONE
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Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
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GL_EXT_packed_float not started
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GL_EXT_texture_shared_exponent not started
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@@ -53,7 +53,7 @@ Primitive restart (GL_NV_primitive_restart) DONE (gallium)
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Texture buffer objs (GL_ARB_texture_buffer_object) not started
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Rectangular textures (GL_ARB_texture_rectangle) DONE
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Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
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Signed normalized textures (GL_EXT_texture_snorm) ~50% done
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Signed normalized textures (GL_EXT_texture_snorm) DONE (gallium)
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GL 3.2:
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