drm-uapi: update drm_fourcc.h to latest version
Taken from commit 3ab334814 of the drm-misc-next kernel tree Signed-off-by: Eric R. Smith <eric.smith@collabora.com> Acked-by: Boris Brezillon <boris.brezillon@collabora.com> Acked-by: Daniel Stone <daniels@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31899>
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@@ -421,6 +421,7 @@ extern "C" {
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#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
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#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
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#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
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#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
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/* add more to the end as needed */
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@@ -702,6 +703,31 @@ extern "C" {
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*/
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#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
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/*
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* Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
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* on integrated graphics
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*
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* The main surface is Tile 4 and at plane index 0. For semi-planar formats
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* like NV12, the Y and UV planes are Tile 4 and are located at plane indices
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* 0 and 1, respectively. The CCS for all planes are stored outside of the
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* GEM object in a reserved memory area dedicated for the storage of the
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* CCS data for all compressible GEM objects.
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*/
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#define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
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/*
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* Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
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* on discrete graphics
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*
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* The main surface is Tile 4 and at plane index 0. For semi-planar formats
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* like NV12, the Y and UV planes are Tile 4 and are located at plane indices
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* 0 and 1, respectively. The CCS for all planes are stored outside of the
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* GEM object in a reserved memory area dedicated for the storage of the
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* CCS data for all compressible GEM objects. The GEM object must be stored in
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* contiguous memory with a size aligned to 64KB
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*/
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#define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
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/*
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* Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
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*
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@@ -936,7 +962,7 @@ extern "C" {
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* which corresponds to the "generic" kind used for simple single-sample
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* uncompressed color formats on Fermi - Volta GPUs.
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*/
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static __inline__ __u64
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static inline __u64
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drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
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{
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if (!(modifier & 0x10) || (modifier & (0xff << 12)))
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@@ -1428,6 +1454,46 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
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*/
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#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
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/* MediaTek modifiers
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* Bits Parameter Notes
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* ----- ------------------------ ---------------------------------------------
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* 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_*
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* 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_*
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* 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_*
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*
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*/
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#define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags)
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/*
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* MediaTek Tiled Modifier
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* The lowest 8 bits of the modifier is used to specify the tiling
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* layout. Only the 16L_32S tiling is used for now, but we define an
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* "untiled" version and leave room for future expansion.
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*/
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#define MTK_FMT_MOD_TILE_MASK 0xf
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#define MTK_FMT_MOD_TILE_NONE 0x0
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#define MTK_FMT_MOD_TILE_16L32S 0x1
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/*
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* Bits 8-15 specify compression options
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*/
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#define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
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#define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
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#define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8)
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/*
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* Bits 16-23 specify how the bits of 10 bit formats are
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* stored out in memory
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*/
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#define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16)
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#define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16)
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#define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16)
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#define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
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/* alias for the most common tiling format */
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#define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
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/*
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* AMD modifiers
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*
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@@ -1491,6 +1557,7 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
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* 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
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*/
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#define AMD_FMT_MOD_TILE_GFX9_64K_D 10
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#define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
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#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
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#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
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#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
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