meta: Don't ask for floating point textures if not ARB_texture_float.

I was promoting to float for ARB_color_buffer_float unclamped, which
failed when ARB_texture_float wasn't present.  Since the metaops don't
need results outside of [0,1] when not drawing to a floating point
destination, they can just use a fixed point texture when floating
point destinations are impossible.

Fixes regression in fdo23670-depth_test when --enable-texture-float is
not present.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36473
This commit is contained in:
Eric Anholt
2011-04-26 12:56:37 -07:00
parent 2be2e1d3ad
commit 8c1637a4c2
+2 -1
View File
@@ -1871,7 +1871,8 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
* just going for the matching set of channels, in floating
* point.
*/
if (ctx->Color.ClampFragmentColor != GL_TRUE)
if (ctx->Color.ClampFragmentColor != GL_TRUE &&
ctx->Extensions.ARB_texture_float)
texIntFormat = GL_RGBA32F;
}
else if (_mesa_is_stencil_format(format)) {