nouveau: stop calling ctx->Driver.Map/UnmapTexture()

And remove unused nouveau_texture_map/unmap()
This commit is contained in:
Brian Paul
2012-01-16 13:05:59 -07:00
parent 4bbab2275f
commit 8b8a54afd9
2 changed files with 4 additions and 40 deletions
+4 -13
View File
@@ -45,18 +45,6 @@ renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map)
}
}
static void
texture_unit_map_unmap(struct gl_context *ctx, struct gl_texture_unit *u, GLboolean map)
{
if (!u->_ReallyEnabled)
return;
if (map)
ctx->Driver.MapTexture(ctx, u->_Current);
else
ctx->Driver.UnmapTexture(ctx, u->_Current);
}
static void
framebuffer_map_unmap(struct gl_framebuffer *fb, GLboolean map)
{
@@ -82,7 +70,10 @@ span_map_unmap(struct gl_context *ctx, GLboolean map)
framebuffer_map_unmap(ctx->ReadBuffer, map);
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
texture_unit_map_unmap(ctx, &ctx->Texture.Unit[i], map);
if (map)
_swrast_map_texture(ctx, ctx->Texture.Unit[i]._Current);
else
_swrast_unmap_texture(ctx, ctx->Texture.Unit[i]._Current);
}
static void
@@ -680,31 +680,6 @@ nouveau_set_texbuffer(__DRIcontext *dri_ctx,
_mesa_unlock_texture(ctx, t);
}
static void
nouveau_texture_map(struct gl_context *ctx, struct gl_texture_object *t)
{
int i;
for (i = t->BaseLevel; i < t->_MaxLevel; i++) {
struct gl_texture_image *ti = t->Image[0][i];
if (ti)
nouveau_teximage_map(ctx, ti, GL_MAP_READ_BIT,
0, 0, ti->Width, ti->Height);
}
}
static void
nouveau_texture_unmap(struct gl_context *ctx, struct gl_texture_object *t)
{
int i;
for (i = t->BaseLevel; i < t->_MaxLevel; i++) {
if (t->Image[0][i])
nouveau_teximage_unmap(ctx, t->Image[0][i]);
}
}
void
nouveau_texture_functions_init(struct dd_function_table *functions)
{
@@ -720,8 +695,6 @@ nouveau_texture_functions_init(struct dd_function_table *functions)
functions->TexSubImage2D = nouveau_texsubimage_2d;
functions->TexSubImage3D = nouveau_texsubimage_3d;
functions->BindTexture = nouveau_bind_texture;
functions->MapTexture = nouveau_texture_map;
functions->UnmapTexture = nouveau_texture_unmap;
functions->MapTextureImage = nouveau_map_texture_image;
functions->UnmapTextureImage = nouveau_unmap_texture_image;
}