Improve the DRI fb driver, now it compiles.
Added code to support NEW_INTERFACE. It still doesn't work. Made it build from make linux-solo.
This commit is contained in:
+1
-1
@@ -27,4 +27,4 @@ DRIVER_DIRS = dri
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PROGRAM_DIRS = miniglx
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#DRI_DIRS = fb ffb gamma sis savage
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DRI_DIRS = i810 i830 i915 mach64 mga r128 r200 radeon tdfx unichrome
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DRI_DIRS = i810 i830 i915 mach64 mga r128 r200 radeon tdfx unichrome fb
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@@ -12,6 +12,7 @@ COMMON_SOURCES = \
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../common/texmem.c \
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../common/vblank.c \
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../common/dri_util.c \
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../common/xmlconfig.c \
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../common/glcontextmodes.c
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DRIVER_SOURCES = \
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@@ -23,6 +24,7 @@ C_SOURCES = \
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ASM_SOURCES =
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include ../Makefile.template
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symlinks:
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@@ -22,7 +22,6 @@
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/* Minimal swrast-based dri loadable driver.
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*
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* Todo:
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@@ -42,35 +41,12 @@
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* that may not be valid everywhere.
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*/
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#include <assert.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <dlfcn.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/shm.h>
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#include <sys/stat.h>
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#include <linux/kd.h>
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#include <linux/vt.h>
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#include "GL/miniglx.h" /* window-system-specific */
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#include "miniglxP.h" /* window-system-specific */
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#include "dri_util.h" /* window-system-specific-ish */
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#include "driver.h"
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#include "drm.h"
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#include "utils.h"
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#include "buffers.h"
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#include "context.h"
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#include "extensions.h"
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#include "imports.h"
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#include "matrix.h"
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#include "texformat.h"
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#include "texstore.h"
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#include "teximage.h"
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#include "array_cache/acache.h"
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#include "swrast/swrast.h"
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#include "swrast_setup/swrast_setup.h"
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@@ -80,7 +56,6 @@
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#include "drivers/common/driverfuncs.h"
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typedef struct {
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GLcontext *glCtx; /* Mesa context */
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@@ -89,11 +64,19 @@ typedef struct {
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__DRIscreenPrivate *screen;
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__DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
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} dri;
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void *currentBuffer;
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void *frontBuffer;
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void *backBuffer;
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int currentPitch;
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} fbContext, *fbContextPtr;
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#define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx))
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#ifdef USE_NEW_INTERFACE
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static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
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#endif /* USE_NEW_INTERFACE */
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static const GLubyte *
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get_string(GLcontext *ctx, GLenum pname)
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@@ -155,10 +138,10 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
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switch (bufferBit) {
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case DD_FRONT_LEFT_BIT:
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dPriv->currentBuffer = dPriv->frontBuffer;
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fbdevctx->currentBuffer = fbdevctx->frontBuffer;
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break;
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case DD_BACK_LEFT_BIT:
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dPriv->currentBuffer = dPriv->backBuffer;
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fbdevctx->currentBuffer = fbdevctx->backBuffer;
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break;
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default:
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/* This happens a lot if the client renders to the frontbuffer */
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@@ -190,7 +173,7 @@ init_core_functions( struct dd_function_table *functions )
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const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
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__DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
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#define INIT_PIXEL_PTR(P, X, Y) \
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GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 3
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GLubyte *P = (GLubyte *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 3
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#define INC_PIXEL_PTR(P) P += 3
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#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
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P[0] = B; P[1] = G; P[2] = R
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@@ -208,7 +191,7 @@ init_core_functions( struct dd_function_table *functions )
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const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
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__DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
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#define INIT_PIXEL_PTR(P, X, Y) \
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GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 4;
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GLubyte *P = (GLubyte *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 4;
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#define INC_PIXEL_PTR(P) P += 4
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#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
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P[0] = B; P[1] = G; P[2] = R; P[3] = 255
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@@ -226,7 +209,7 @@ init_core_functions( struct dd_function_table *functions )
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const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
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__DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
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#define INIT_PIXEL_PTR(P, X, Y) \
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GLushort *P = (GLushort *) ((char *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 2)
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GLushort *P = (GLushort *) ((char *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 2)
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#define INC_PIXEL_PTR(P) P += 1
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#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
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*P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
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@@ -247,7 +230,7 @@ init_core_functions( struct dd_function_table *functions )
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const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
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__DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
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#define INIT_PIXEL_PTR(P, X, Y) \
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GLushort *P = (GLushort *) ((char *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 2)
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GLushort *P = (GLushort *) ((char *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X) * 2)
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#define INC_PIXEL_PTR(P) P += 1
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#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
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*P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) )
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@@ -268,7 +251,7 @@ init_core_functions( struct dd_function_table *functions )
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const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
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__DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
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#define INIT_PIXEL_PTR(P, X, Y) \
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GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X)
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GLubyte *P = (GLubyte *)fbdevctx->currentBuffer + (Y) * fbdevctx->currentPitch + (X)
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#define INC_PIXEL_PTR(P) P += 1
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#define STORE_CI_PIXEL(P, CI) \
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P[0] = CI
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@@ -451,6 +434,8 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
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const __GLcontextModes *mesaVis,
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GLboolean isPixmap )
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{
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fbContextPtr fbmesa = (fbContextPtr) driDrawPriv->driContextPriv->driverPrivate;
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if (isPixmap) {
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return GL_FALSE; /* not implemented */
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}
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@@ -472,8 +457,8 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
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/* Replace the framebuffer back buffer with a malloc'ed one --
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* big speedup.
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*/
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if (driDrawPriv->backBuffer)
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driDrawPriv->backBuffer = _mesa_malloc(driDrawPriv->currentPitch * driDrawPriv->h);
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if (fbmesa->backBuffer)
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fbmesa->backBuffer = _mesa_malloc(fbmesa->currentPitch * driDrawPriv->h);
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return 1;
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}
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@@ -483,8 +468,10 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
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static void
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fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
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{
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fbContextPtr fbmesa = (fbContextPtr) driDrawPriv->driContextPriv->driverPrivate;
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_mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
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_mesa_free(driDrawPriv->backBuffer);
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_mesa_free(fbmesa->backBuffer);
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}
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@@ -503,19 +490,19 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv )
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if (ctx->Visual.doubleBufferMode) {
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int i;
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int offset = 0;
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char *tmp = _mesa_malloc(dPriv->currentPitch);
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char *tmp = _mesa_malloc(fbmesa->currentPitch);
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_mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
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ASSERT(dPriv->frontBuffer);
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ASSERT(dPriv->backBuffer);
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ASSERT(fbmesa->frontBuffer);
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ASSERT(fbmesa->backBuffer);
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for (i = 0; i < dPriv->h; i++) {
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_mesa_memcpy(tmp, (char *) dPriv->backBuffer + offset,
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dPriv->currentPitch);
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_mesa_memcpy((char *) dPriv->frontBuffer + offset, tmp,
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dPriv->currentPitch);
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offset += dPriv->currentPitch;
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_mesa_memcpy(tmp, (char *) fbmesa->backBuffer + offset,
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fbmesa->currentPitch);
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_mesa_memcpy((char *) fbmesa->frontBuffer + offset, tmp,
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fbmesa->currentPitch);
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offset += fbmesa->currentPitch;
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}
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_mesa_free(tmp);
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@@ -562,32 +549,33 @@ fbUnbindContext( __DRIcontextPrivate *driContextPriv )
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}
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static struct __DriverAPIRec fbAPI = {
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fbInitDriver,
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fbDestroyScreen,
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fbCreateContext,
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fbDestroyContext,
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fbCreateBuffer,
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fbDestroyBuffer,
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fbSwapBuffers,
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fbMakeCurrent,
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fbUnbindContext
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.InitDriver = fbInitDriver,
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.DestroyScreen = fbDestroyScreen,
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.CreateContext = fbCreateContext,
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.DestroyContext = fbDestroyContext,
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.CreateBuffer = fbCreateBuffer,
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.DestroyBuffer = fbDestroyBuffer,
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.SwapBuffers = fbSwapBuffers,
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.MakeCurrent = fbMakeCurrent,
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.UnbindContext = fbUnbindContext,
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};
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#ifndef DRI_NEW_INTERFACE_ONLY
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/*
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* This is the bootstrap function for the driver.
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* The __driCreateScreen name is the symbol that libGL.so fetches.
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* Return: pointer to a __DRIscreenPrivate.
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*/
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void *
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__driCreateScreen(struct DRIDriverRec *driver,
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struct DRIDriverContextRec *driverContext)
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void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
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int numConfigs, __GLXvisualConfig *config)
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{
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__DRIscreenPrivate *psp;
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psp = __driUtilCreateScreenNoDRM(driver, driverContext, &fbAPI);
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psp = __driUtilCreateScreenNoDRM(dpy, scrn, psc, numConfigs, config, &fbAPI);
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return (void *) psp;
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}
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#endif /* DRI_NEW_INTERFACE_ONLY */
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/**
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* \brief Establish the set of modes available for the display.
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@@ -646,6 +634,62 @@ __driValidateMode(const DRIDriverContext *ctx )
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static int
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__driInitFBDev( struct DRIDriverContextRec *ctx )
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{
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/* Note that drmOpen will try to load the kernel module, if needed. */
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/* we need a fbdev drm driver - it will only track maps */
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ctx->drmFD = drmOpen("radeon", NULL );
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if (ctx->drmFD < 0) {
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fprintf(stderr, "[drm] drmOpen failed\n");
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return 0;
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}
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ctx->shared.SAREASize = SAREA_MAX;
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if (drmAddMap( ctx->drmFD,
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0,
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ctx->shared.SAREASize,
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DRM_SHM,
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DRM_CONTAINS_LOCK,
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&ctx->shared.hSAREA) < 0)
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{
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fprintf(stderr, "[drm] drmAddMap failed\n");
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return 0;
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}
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fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n",
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ctx->shared.SAREASize, ctx->shared.hSAREA);
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if (drmMap( ctx->drmFD,
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ctx->shared.hSAREA,
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ctx->shared.SAREASize,
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(drmAddressPtr)(&ctx->pSAREA)) < 0)
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{
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fprintf(stderr, "[drm] drmMap failed\n");
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return 0;
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}
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memset(ctx->pSAREA, 0, ctx->shared.SAREASize);
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fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n",
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ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize);
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/* Need to AddMap the framebuffer and mmio regions here:
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*/
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if (drmAddMap( ctx->drmFD,
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(drm_handle_t)ctx->FBStart,
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ctx->FBSize,
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DRM_FRAME_BUFFER,
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#ifndef _EMBEDDED
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0,
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#else
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DRM_READ_ONLY,
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#endif
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&ctx->shared.hFrameBuffer) < 0)
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{
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fprintf(stderr, "[drm] drmAddMap framebuffer failed\n");
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return 0;
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}
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fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n",
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ctx->shared.hFrameBuffer);
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#if 0
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int id;
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ctx->shared.hFrameBuffer = ctx->FBStart;
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ctx->shared.fbSize = ctx->FBSize;
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@@ -666,6 +710,7 @@ __driInitFBDev( struct DRIDriverContextRec *ctx )
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return 0;
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}
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memset(ctx->pSAREA, 0, SAREA_MAX);
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#endif
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return 1;
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}
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@@ -674,13 +719,148 @@ __driHaltFBDev( struct DRIDriverContextRec *ctx )
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{
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}
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struct DRIDriverRec __driDriver = {
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__driInitScreenModes,
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__driValidateMode,
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__driValidateMode,
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__driInitFBDev,
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__driHaltFBDev
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};
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#ifdef USE_NEW_INTERFACE
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static __GLcontextModes *
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fbFillInModes( unsigned pixel_bits, unsigned depth_bits,
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unsigned stencil_bits, GLboolean have_back_buffer )
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{
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__GLcontextModes * modes;
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__GLcontextModes * m;
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unsigned num_modes;
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unsigned depth_buffer_factor;
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unsigned back_buffer_factor;
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GLenum fb_format;
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GLenum fb_type;
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/* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
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* enough to add support. Basically, if a context is created with an
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* fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
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* will never be used.
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*/
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static const GLenum back_buffer_modes[] = {
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GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
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};
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u_int8_t depth_bits_array[2];
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u_int8_t stencil_bits_array[2];
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depth_bits_array[0] = depth_bits;
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depth_bits_array[1] = depth_bits;
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/* Just like with the accumulation buffer, always provide some modes
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* with a stencil buffer. It will be a sw fallback, but some apps won't
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* care about that.
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*/
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stencil_bits_array[0] = 0;
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stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
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depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
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back_buffer_factor = (have_back_buffer) ? 2 : 1;
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num_modes = depth_buffer_factor * back_buffer_factor * 4;
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if ( pixel_bits == 16 ) {
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fb_format = GL_RGB;
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fb_type = GL_UNSIGNED_SHORT_5_6_5;
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}
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else {
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fb_format = GL_BGR;
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fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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}
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modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
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m = modes;
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if ( ! driFillInModes( & m, fb_format, fb_type,
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depth_bits_array, stencil_bits_array, depth_buffer_factor,
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back_buffer_modes, back_buffer_factor,
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GLX_TRUE_COLOR ) ) {
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fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
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__func__, __LINE__ );
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return NULL;
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}
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if ( ! driFillInModes( & m, fb_format, fb_type,
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depth_bits_array, stencil_bits_array, depth_buffer_factor,
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back_buffer_modes, back_buffer_factor,
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GLX_DIRECT_COLOR ) ) {
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fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
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__func__, __LINE__ );
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return NULL;
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}
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/* Mark the visual as slow if there are "fake" stencil bits.
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*/
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for ( m = modes ; m != NULL ; m = m->next ) {
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if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
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m->visualRating = GLX_SLOW_CONFIG;
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}
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}
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return modes;
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}
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|
||||
/**
|
||||
* This is the bootstrap function for the driver. libGL supplies all of the
|
||||
* requisite information about the system, and the driver initializes itself.
|
||||
* This routine also fills in the linked list pointed to by \c driver_modes
|
||||
* with the \c __GLcontextModes that the driver can support for windows or
|
||||
* pbuffers.
|
||||
*
|
||||
* \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
|
||||
* failure.
|
||||
*/
|
||||
PUBLIC
|
||||
void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
|
||||
const __GLcontextModes * modes,
|
||||
const __DRIversion * ddx_version,
|
||||
const __DRIversion * dri_version,
|
||||
const __DRIversion * drm_version,
|
||||
const __DRIframebuffer * frame_buffer,
|
||||
drmAddress pSAREA, int fd,
|
||||
int internal_api_version,
|
||||
__GLcontextModes ** driver_modes )
|
||||
{
|
||||
__DRIscreenPrivate *psp;
|
||||
static const __DRIversion ddx_expected = { 4, 0, 0 };
|
||||
static const __DRIversion dri_expected = { 4, 0, 0 };
|
||||
static const __DRIversion drm_expected = { 1, 5, 0 };
|
||||
|
||||
|
||||
if ( ! driCheckDriDdxDrmVersions2( "fb",
|
||||
dri_version, & dri_expected,
|
||||
ddx_version, & ddx_expected,
|
||||
drm_version, & drm_expected ) ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
|
||||
ddx_version, dri_version, drm_version,
|
||||
frame_buffer, pSAREA, fd,
|
||||
internal_api_version, &fbAPI);
|
||||
if ( psp != NULL ) {
|
||||
create_context_modes = (PFNGLXCREATECONTEXTMODES)
|
||||
glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
|
||||
if ( create_context_modes != NULL ) {
|
||||
#if 0
|
||||
fbDRIPtr dri_priv = (fbDRIPtr) psp->pDevPriv;
|
||||
*driver_modes = fbFillInModes( dri_priv->bpp,
|
||||
(dri_priv->bpp == 16) ? 16 : 24,
|
||||
(dri_priv->bpp == 16) ? 0 : 8,
|
||||
(dri_priv->backOffset != dri_priv->depthOffset) );
|
||||
#endif
|
||||
*driver_modes = fbFillInModes( 24, 24, 8, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return (void *) psp;
|
||||
}
|
||||
#endif /* USE_NEW_INTERFACE */
|
||||
|
||||
Reference in New Issue
Block a user