llvmpipe: Fix shader variant key construction.
Fixes the blank screen on non-64bit mode.
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@@ -663,14 +663,14 @@ make_variant_key(struct llvmpipe_context *lp,
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{
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memset(key, 0, sizeof *key);
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memcpy(&key->depth, &lp->depth_stencil->depth, sizeof &key->depth);
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memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth);
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key->alpha.enabled = lp->depth_stencil->alpha.enabled;
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if(key->alpha.enabled)
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key->alpha.func = lp->depth_stencil->alpha.func;
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/* alpha.ref_value is passed in jit_context */
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memcpy(&key->blend, lp->blend, sizeof &key->blend);
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memcpy(&key->blend, lp->blend, sizeof key->blend);
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}
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