nvc0/ir: fill offset in properly for TXD

Apparently TXD wants its offset differently than TEX, accepting it in
the upper bits of the layer index. Unclear what happens when this is
combined with indirect sampler indexing.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin
2014-07-05 01:24:38 -04:00
parent 114d46829d
commit 8aa34dc9cb
@@ -639,12 +639,14 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
if (i->tex.useOffsets) {
int n, c;
int s = i->srcCount(0xff, true);
if (i->tex.target.isShadow())
s--;
if (i->srcExists(s)) // move potential predicate out of the way
i->moveSources(s, 1);
if (i->tex.useOffsets == 4 && i->srcExists(s + 1))
i->moveSources(s + 1, 1);
if (i->op != OP_TXD || chipset < NVISA_GK104_CHIPSET) {
if (i->tex.target.isShadow())
s--;
if (i->srcExists(s)) // move potential predicate out of the way
i->moveSources(s, 1);
if (i->tex.useOffsets == 4 && i->srcExists(s + 1))
i->moveSources(s + 1, 1);
}
if (i->op == OP_TXG) {
// Either there is 1 offset, which goes into the 2 low bytes of the
// first source, or there are 4 offsets, which go into 2 sources (8
@@ -673,7 +675,22 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
assert(i->offset[0][c].getImmediate(val));
imm |= (val.reg.data.u32 & 0xf) << (c * 4);
}
i->setSrc(s, bld.loadImm(NULL, imm));
if (i->op == OP_TXD && chipset >= NVISA_GK104_CHIPSET) {
// The offset goes into the upper 16 bits of the array index. So
// create it if it's not already there, and INSBF it if it already
// is.
if (i->tex.target.isArray()) {
bld.mkOp3(OP_INSBF, TYPE_U32, i->getSrc(0),
bld.loadImm(NULL, imm), bld.mkImm(0xc10),
i->getSrc(0));
} else {
for (int s = dim; s >= 1; --s)
i->setSrc(s, i->getSrc(s - 1));
i->setSrc(0, bld.loadImm(NULL, imm << 16));
}
} else {
i->setSrc(s, bld.loadImm(NULL, imm));
}
}
}
@@ -759,20 +776,33 @@ bool
NVC0LoweringPass::handleTXD(TexInstruction *txd)
{
int dim = txd->tex.target.getDim();
int arg = txd->tex.target.getArgCount();
unsigned arg = txd->tex.target.getArgCount();
unsigned expected_args = arg;
const int chipset = prog->getTarget()->getChipset();
if (chipset >= NVISA_GK104_CHIPSET) {
if (!txd->tex.target.isArray() && txd->tex.useOffsets)
expected_args++;
} else {
if (txd->tex.useOffsets)
expected_args++;
}
if (expected_args > 4 ||
dim > 2 ||
txd->tex.target.isShadow() ||
txd->tex.target.isCube())
txd->op = OP_TEX;
handleTEX(txd);
while (txd->srcExists(arg))
++arg;
txd->tex.derivAll = true;
if (dim > 2 ||
txd->tex.target.isCube() ||
arg > 4 ||
txd->tex.target.isShadow() ||
txd->tex.useOffsets)
if (txd->op == OP_TEX)
return handleManualTXD(txd);
assert(arg == expected_args);
for (int c = 0; c < dim; ++c) {
txd->setSrc(arg + c * 2 + 0, txd->dPdx[c]);
txd->setSrc(arg + c * 2 + 1, txd->dPdy[c]);