virgl: use the new parent/child pools for transfers
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
@@ -62,7 +62,7 @@ static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
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if (doflushwait)
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ctx->flush(ctx, NULL, 0);
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trans = slab_alloc_st(&vctx->texture_transfer_pool);
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trans = slab_alloc(&vctx->texture_transfer_pool);
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if (!trans)
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return NULL;
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@@ -114,7 +114,7 @@ static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
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}
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}
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slab_free_st(&vctx->texture_transfer_pool, trans);
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slab_free(&vctx->texture_transfer_pool, trans);
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}
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static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx,
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@@ -862,7 +862,7 @@ virgl_context_destroy( struct pipe_context *ctx )
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u_upload_destroy(vctx->uploader);
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util_primconvert_destroy(vctx->primconvert);
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slab_destroy(&vctx->texture_transfer_pool);
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slab_destroy_child(&vctx->texture_transfer_pool);
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FREE(vctx);
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}
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@@ -943,8 +943,7 @@ struct pipe_context *virgl_context_create(struct pipe_screen *pscreen,
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virgl_init_so_functions(vctx);
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list_inithead(&vctx->to_flush_bufs);
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slab_create(&vctx->texture_transfer_pool, sizeof(struct virgl_transfer),
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16);
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slab_create_child(&vctx->texture_transfer_pool, rs->texture_transfer_pool);
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vctx->primconvert = util_primconvert_create(&vctx->base, rs->caps.caps.v1.prim_mask);
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vctx->uploader = u_upload_create(&vctx->base, 1024 * 1024,
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@@ -56,7 +56,7 @@ struct virgl_context {
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struct pipe_framebuffer_state framebuffer;
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struct slab_mempool texture_transfer_pool;
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struct slab_child_pool texture_transfer_pool;
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struct pipe_index_buffer index_buffer;
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struct u_upload_mgr *uploader;
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@@ -547,6 +547,8 @@ virgl_destroy_screen(struct pipe_screen *screen)
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struct virgl_screen *vscreen = virgl_screen(screen);
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struct virgl_winsys *vws = vscreen->vws;
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slab_destroy_parent(&vscreen->texture_transfer_pool);
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if (vws)
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vws->destroy(vws);
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FREE(vscreen);
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@@ -581,6 +583,8 @@ virgl_create_screen(struct virgl_winsys *vws)
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screen->refcnt = 1;
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slab_create_parent(&screen->texture_transfer_pool, sizeof(struct virgl_transfer), 16);
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util_format_s3tc_init();
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return &screen->base;
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}
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@@ -24,6 +24,7 @@
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#define VIRGL_H
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#include "pipe/p_screen.h"
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#include "util/slab.h"
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#include "virgl_winsys.h"
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struct virgl_screen {
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@@ -38,6 +39,8 @@ struct virgl_screen {
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struct virgl_drm_caps caps;
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struct slab_parent_pool texture_transfer_pool;
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uint32_t sub_ctx_id;
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};
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@@ -145,7 +145,7 @@ static void *virgl_texture_transfer_map(struct pipe_context *ctx,
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if (doflushwait)
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ctx->flush(ctx, NULL, 0);
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trans = slab_alloc_st(&vctx->texture_transfer_pool);
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trans = slab_alloc(&vctx->texture_transfer_pool);
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if (!trans)
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return NULL;
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@@ -235,7 +235,7 @@ static void virgl_texture_transfer_unmap(struct pipe_context *ctx,
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if (trans->resolve_tmp)
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pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL);
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slab_free_st(&vctx->texture_transfer_pool, trans);
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slab_free(&vctx->texture_transfer_pool, trans);
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}
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