glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4124>
This commit is contained in:
Marek Olšák
2020-03-06 14:33:20 -05:00
parent df74163995
commit 8a4114b929
7 changed files with 9 additions and 19 deletions
+1 -3
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@@ -31,10 +31,8 @@ import sys
header = """
#include "api_exec.h"
#include "context.h"
#include "glthread_marshal.h"
#include "dispatch.h"
#include "glthread.h"
#include "marshal.h"
#define COMPAT (ctx->API != API_OPENGL_CORE)
+2 -2
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@@ -126,6 +126,8 @@ MAIN_FILES = \
main/glthread.c \
main/glthread.h \
main/glthread_bufferobj.c \
main/glthread_marshal.h \
main/glthread_shaderobj.c \
main/glthread_varray.c \
main/glheader.h \
main/hash.c \
@@ -143,8 +145,6 @@ MAIN_FILES = \
main/lines.c \
main/lines.h \
main/macros.h \
main/marshal.c \
main/marshal.h \
main/marshal_generated.c \
main/marshal_generated.h \
main/matrix.c \
+1 -1
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@@ -34,7 +34,7 @@
#include "main/mtypes.h"
#include "main/glthread.h"
#include "main/marshal.h"
#include "main/glthread_marshal.h"
#include "main/hash.h"
#include "util/u_atomic.h"
#include "util/u_thread.h"
+1 -1
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@@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
#include "marshal.h"
#include "glthread_marshal.h"
#include "dispatch.h"
/** Tracks the current bindings for the vertex array and index array buffers.
@@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** \file marshal.h
/** \file glthread_marshal.h
*
* Declarations of functions related to marshalling GL calls from a client
* thread to a server thread.
@@ -21,15 +21,7 @@
* IN THE SOFTWARE.
*/
/** \file marshal.c
*
* Custom functions for marshalling GL calls from the main thread to a worker
* thread when automatic code generation isn't appropriate.
*/
#include "main/enums.h"
#include "main/macros.h"
#include "marshal.h"
#include "glthread_marshal.h"
#include "dispatch.h"
struct marshal_cmd_ShaderSource
+2 -2
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@@ -168,6 +168,8 @@ files_libmesa_common = files(
'main/glthread.c',
'main/glthread.h',
'main/glthread_bufferobj.c',
'main/glthread_marshal.h',
'main/glthread_shaderobj.c',
'main/glthread_varray.c',
'main/glheader.h',
'main/hash.c',
@@ -185,8 +187,6 @@ files_libmesa_common = files(
'main/lines.c',
'main/lines.h',
'main/macros.h',
'main/marshal.c',
'main/marshal.h',
'main/matrix.c',
'main/matrix.h',
'main/mipmap.c',