st/mesa: remove trailing NULL colorbuffers
Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -113,6 +113,12 @@ update_framebuffer_state( struct st_context *st )
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pipe_surface_reference(&framebuffer->cbufs[i], NULL);
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}
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/* Remove trailing GL_NONE draw buffers. */
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while (framebuffer->nr_cbufs &&
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!framebuffer->cbufs[framebuffer->nr_cbufs-1]) {
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framebuffer->nr_cbufs--;
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}
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/*
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* Depth/Stencil renderbuffer/surface.
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*/
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