radv/meta: convert the resolve GFX pipelines to vk_meta
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32805>
This commit is contained in:
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Marge Bot
parent
bc5c37fef8
commit
8a104de180
@@ -459,10 +459,6 @@ radv_device_init_meta(struct radv_device *device)
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if (result != VK_SUCCESS)
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return result;
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result = radv_device_init_meta_resolve_fragment_state(device, on_demand);
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if (result != VK_SUCCESS)
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return result;
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result = radv_device_init_meta_etc_decode_state(device, on_demand);
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if (result != VK_SUCCESS)
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return result;
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@@ -502,7 +498,6 @@ radv_device_finish_meta(struct radv_device *device)
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radv_device_finish_meta_astc_decode_state(device);
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radv_device_finish_accel_struct_build_state(device);
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radv_device_finish_meta_blit2d_state(device);
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radv_device_finish_meta_resolve_fragment_state(device);
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radv_store_meta_pipeline(device);
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vk_common_DestroyPipelineCache(radv_device_to_handle(device), device->meta_state.cache, NULL);
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@@ -108,9 +108,6 @@ void radv_device_finish_meta(struct radv_device *device);
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VkResult radv_device_init_meta_blit2d_state(struct radv_device *device, bool on_demand);
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void radv_device_finish_meta_blit2d_state(struct radv_device *device);
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VkResult radv_device_init_meta_resolve_fragment_state(struct radv_device *device, bool on_demand);
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void radv_device_finish_meta_resolve_fragment_state(struct radv_device *device);
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VkResult radv_device_init_null_accel_struct(struct radv_device *device);
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VkResult radv_device_init_accel_struct_build_state(struct radv_device *device);
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void radv_device_finish_accel_struct_build_state(struct radv_device *device);
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@@ -47,147 +47,29 @@ build_resolve_fragment_shader(struct radv_device *dev, bool is_integer, int samp
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}
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static VkResult
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create_layout(struct radv_device *device)
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create_layout(struct radv_device *device, VkPipelineLayout *layout_out)
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{
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VkResult result = VK_SUCCESS;
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const char *key_data = "radv-resolve-fs";
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if (!device->meta_state.resolve_fragment.ds_layout) {
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const VkDescriptorSetLayoutBinding binding = {.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT};
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const VkDescriptorSetLayoutBinding binding = {.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT};
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result =
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radv_meta_create_descriptor_set_layout(device, 1, &binding, &device->meta_state.resolve_fragment.ds_layout);
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if (result != VK_SUCCESS)
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return result;
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}
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if (!device->meta_state.resolve_fragment.p_layout) {
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const VkPushConstantRange pc_range = {
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.size = 8,
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};
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result = radv_meta_create_pipeline_layout(device, &device->meta_state.resolve_fragment.ds_layout, 1, &pc_range,
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&device->meta_state.resolve_fragment.p_layout);
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}
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return result;
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}
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static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = 0,
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.vertexAttributeDescriptionCount = 0,
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};
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static VkResult
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create_resolve_pipeline(struct radv_device *device, int samples_log2, VkFormat format)
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{
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unsigned fs_key = radv_format_meta_fs_key(device, format);
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VkPipeline *pipeline = &device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key];
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VkResult result;
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result = create_layout(device);
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if (result != VK_SUCCESS)
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return result;
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bool is_integer = false;
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uint32_t samples = 1 << samples_log2;
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const VkPipelineVertexInputStateCreateInfo *vi_create_info;
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vi_create_info = &normal_vi_create_info;
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if (vk_format_is_int(format))
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is_integer = true;
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nir_shader *fs = build_resolve_fragment_shader(device, is_integer, samples);
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nir_shader *vs = radv_meta_build_nir_vs_generate_vertices(device);
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VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
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{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_VERTEX_BIT,
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.module = vk_shader_module_handle_from_nir(vs),
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.pName = "main",
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.pSpecializationInfo = NULL},
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{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
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.module = vk_shader_module_handle_from_nir(fs),
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.pName = "main",
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.pSpecializationInfo = NULL},
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const VkDescriptorSetLayoutCreateInfo desc_info = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT,
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.bindingCount = 1,
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.pBindings = &binding,
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};
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const VkPipelineRenderingCreateInfo rendering_create_info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO,
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.colorAttachmentCount = 1,
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.pColorAttachmentFormats = &format,
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const VkPushConstantRange pc_range = {
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.size = 8,
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};
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const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
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.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
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.pNext = &rendering_create_info,
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.stageCount = ARRAY_SIZE(pipeline_shader_stages),
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.pStages = pipeline_shader_stages,
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.pVertexInputState = vi_create_info,
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.pInputAssemblyState =
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&(VkPipelineInputAssemblyStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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.topology = VK_PRIMITIVE_TOPOLOGY_META_RECT_LIST_MESA,
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.primitiveRestartEnable = false,
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},
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.pViewportState =
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&(VkPipelineViewportStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
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.viewportCount = 1,
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.scissorCount = 1,
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},
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.pRasterizationState =
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&(VkPipelineRasterizationStateCreateInfo){.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.rasterizationSamples = 1,
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.sampleShadingEnable = false,
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.pSampleMask = (VkSampleMask[]){UINT32_MAX},
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},
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.pColorBlendState =
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&(VkPipelineColorBlendStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
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.attachmentCount = 1,
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.pAttachments =
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(VkPipelineColorBlendAttachmentState[]){
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{.colorWriteMask = VK_COLOR_COMPONENT_A_BIT | VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
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VK_COLOR_COMPONENT_B_BIT},
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},
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.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}},
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 2,
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.pDynamicStates =
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(VkDynamicState[]){
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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},
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},
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.flags = 0,
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.layout = device->meta_state.resolve_fragment.p_layout,
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.renderPass = VK_NULL_HANDLE,
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.subpass = 0,
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};
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result = radv_CreateGraphicsPipelines(radv_device_to_handle(device), device->meta_state.cache, 1, &vk_pipeline_info,
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&device->meta_state.alloc, pipeline);
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ralloc_free(vs);
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ralloc_free(fs);
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return result;
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return vk_meta_get_pipeline_layout(&device->vk, &device->meta_state.device, &desc_info, &pc_range, key_data,
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strlen(key_data), layout_out);
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}
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enum { DEPTH_RESOLVE, STENCIL_RESOLVE };
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@@ -273,110 +155,54 @@ build_depth_stencil_resolve_fragment_shader(struct radv_device *dev, int samples
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}
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static VkResult
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create_depth_stencil_resolve_pipeline(struct radv_device *device, int samples_log2, int index,
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VkResolveModeFlagBits resolve_mode, VkPipeline *_pipeline)
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get_depth_stencil_resolve_pipeline(struct radv_device *device, int samples, VkImageAspectFlags aspects,
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VkResolveModeFlagBits resolve_mode, VkPipeline *pipeline_out,
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VkPipelineLayout *layout_out)
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{
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VkPipeline *pipeline;
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const int index = aspects == VK_IMAGE_ASPECT_DEPTH_BIT ? DEPTH_RESOLVE : STENCIL_RESOLVE;
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char key_data[64];
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VkResult result;
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result = create_layout(device);
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result = create_layout(device, layout_out);
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if (result != VK_SUCCESS)
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return result;
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switch (resolve_mode) {
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case VK_RESOLVE_MODE_SAMPLE_ZERO_BIT:
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if (index == DEPTH_RESOLVE)
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pipeline = &device->meta_state.resolve_fragment.depth_zero_pipeline;
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else
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pipeline = &device->meta_state.resolve_fragment.stencil_zero_pipeline;
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break;
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case VK_RESOLVE_MODE_AVERAGE_BIT:
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assert(index == DEPTH_RESOLVE);
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pipeline = &device->meta_state.resolve_fragment.depth[samples_log2].average_pipeline;
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break;
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case VK_RESOLVE_MODE_MIN_BIT:
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if (index == DEPTH_RESOLVE)
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pipeline = &device->meta_state.resolve_fragment.depth[samples_log2].min_pipeline;
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else
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pipeline = &device->meta_state.resolve_fragment.stencil[samples_log2].min_pipeline;
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break;
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case VK_RESOLVE_MODE_MAX_BIT:
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if (index == DEPTH_RESOLVE)
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pipeline = &device->meta_state.resolve_fragment.depth[samples_log2].max_pipeline;
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else
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pipeline = &device->meta_state.resolve_fragment.stencil[samples_log2].max_pipeline;
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break;
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default:
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unreachable("invalid resolve mode");
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}
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snprintf(key_data, sizeof(key_data), "radv-ds-resolve-fs-%d-%d-%d", aspects, samples, resolve_mode);
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if (*pipeline) {
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VkPipeline pipeline_from_cache = vk_meta_lookup_pipeline(&device->meta_state.device, key_data, strlen(key_data));
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if (pipeline_from_cache != VK_NULL_HANDLE) {
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*pipeline_out = pipeline_from_cache;
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return VK_SUCCESS;
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}
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uint32_t samples = 1 << samples_log2;
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nir_shader *fs = build_depth_stencil_resolve_fragment_shader(device, samples, index, resolve_mode);
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nir_shader *vs = radv_meta_build_nir_vs_generate_vertices(device);
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nir_shader *fs_module = build_depth_stencil_resolve_fragment_shader(device, samples, index, resolve_mode);
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nir_shader *vs_module = radv_meta_build_nir_vs_generate_vertices(device);
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VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
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{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_VERTEX_BIT,
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.module = vk_shader_module_handle_from_nir(vs),
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.pName = "main",
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.pSpecializationInfo = NULL},
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{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
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.module = vk_shader_module_handle_from_nir(fs),
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.pName = "main",
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.pSpecializationInfo = NULL},
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};
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const VkStencilOp stencil_op = index == DEPTH_RESOLVE ? VK_STENCIL_OP_KEEP : VK_STENCIL_OP_REPLACE;
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VkStencilOp stencil_op = index == DEPTH_RESOLVE ? VK_STENCIL_OP_KEEP : VK_STENCIL_OP_REPLACE;
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VkPipelineDepthStencilStateCreateInfo depth_stencil_state = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
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.depthTestEnable = true,
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.depthWriteEnable = index == DEPTH_RESOLVE,
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.stencilTestEnable = index == STENCIL_RESOLVE,
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.depthCompareOp = VK_COMPARE_OP_ALWAYS,
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.front =
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{
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.failOp = stencil_op,
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.passOp = stencil_op,
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.depthFailOp = stencil_op,
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.compareOp = VK_COMPARE_OP_ALWAYS,
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.back =
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{
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.failOp = stencil_op,
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.passOp = stencil_op,
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.depthFailOp = stencil_op,
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.compareOp = VK_COMPARE_OP_ALWAYS,
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.minDepthBounds = 0.0f,
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.maxDepthBounds = 1.0f};
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const VkPipelineVertexInputStateCreateInfo *vi_create_info;
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vi_create_info = &normal_vi_create_info;
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const VkPipelineRenderingCreateInfo rendering_create_info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO,
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.depthAttachmentFormat = index == DEPTH_RESOLVE ? VK_FORMAT_D32_SFLOAT : VK_FORMAT_UNDEFINED,
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.stencilAttachmentFormat = index == STENCIL_RESOLVE ? VK_FORMAT_S8_UINT : VK_FORMAT_UNDEFINED,
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};
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const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
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const VkGraphicsPipelineCreateInfo pipeline_create_info = {
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.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
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.pNext = &rendering_create_info,
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.stageCount = ARRAY_SIZE(pipeline_shader_stages),
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.pStages = pipeline_shader_stages,
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.pVertexInputState = vi_create_info,
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.stageCount = 2,
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.pStages =
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(VkPipelineShaderStageCreateInfo[]){
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{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_VERTEX_BIT,
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.module = vk_shader_module_handle_from_nir(vs_module),
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.pName = "main",
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.pSpecializationInfo = NULL},
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{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
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.module = vk_shader_module_handle_from_nir(fs_module),
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.pName = "main",
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.pSpecializationInfo = NULL},
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},
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.pVertexInputState =
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&(VkPipelineVertexInputStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = 0,
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.vertexAttributeDescriptionCount = 0,
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},
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.pInputAssemblyState =
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&(VkPipelineInputAssemblyStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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@@ -389,7 +215,34 @@ create_depth_stencil_resolve_pipeline(struct radv_device *device, int samples_lo
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.viewportCount = 1,
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.scissorCount = 1,
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},
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.pDepthStencilState = &depth_stencil_state,
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.pDepthStencilState =
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&(VkPipelineDepthStencilStateCreateInfo){.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
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.depthTestEnable = true,
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.depthWriteEnable = index == DEPTH_RESOLVE,
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.stencilTestEnable = index == STENCIL_RESOLVE,
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.depthCompareOp = VK_COMPARE_OP_ALWAYS,
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.front =
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{
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.failOp = stencil_op,
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.passOp = stencil_op,
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.depthFailOp = stencil_op,
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.compareOp = VK_COMPARE_OP_ALWAYS,
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.back =
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{
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.failOp = stencil_op,
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.passOp = stencil_op,
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.depthFailOp = stencil_op,
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.compareOp = VK_COMPARE_OP_ALWAYS,
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.minDepthBounds = 0.0f,
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.maxDepthBounds = 1.0f},
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.pRasterizationState =
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&(VkPipelineRasterizationStateCreateInfo){.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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.rasterizerDiscardEnable = false,
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@@ -427,174 +280,133 @@ create_depth_stencil_resolve_pipeline(struct radv_device *device, int samples_lo
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
},
|
||||
},
|
||||
.flags = 0,
|
||||
.layout = device->meta_state.resolve_fragment.p_layout,
|
||||
.renderPass = VK_NULL_HANDLE,
|
||||
.subpass = 0,
|
||||
.layout = *layout_out,
|
||||
};
|
||||
|
||||
result = radv_CreateGraphicsPipelines(radv_device_to_handle(device), device->meta_state.cache, 1, &vk_pipeline_info,
|
||||
&device->meta_state.alloc, pipeline);
|
||||
struct vk_meta_rendering_info render = {
|
||||
.depth_attachment_format = index == DEPTH_RESOLVE ? VK_FORMAT_D32_SFLOAT : VK_FORMAT_UNDEFINED,
|
||||
.stencil_attachment_format = index == STENCIL_RESOLVE ? VK_FORMAT_S8_UINT : VK_FORMAT_UNDEFINED,
|
||||
};
|
||||
|
||||
ralloc_free(vs);
|
||||
ralloc_free(fs);
|
||||
result = vk_meta_create_graphics_pipeline(&device->vk, &device->meta_state.device, &pipeline_create_info, &render,
|
||||
key_data, strlen(key_data), pipeline_out);
|
||||
|
||||
ralloc_free(vs_module);
|
||||
ralloc_free(fs_module);
|
||||
return result;
|
||||
}
|
||||
|
||||
static VkResult
|
||||
get_depth_stencil_resolve_pipeline(struct radv_device *device, int samples_log2, VkImageAspectFlags aspects,
|
||||
VkResolveModeFlagBits resolve_mode, VkPipeline *pipeline_out)
|
||||
{
|
||||
struct radv_meta_state *state = &device->meta_state;
|
||||
const int index = aspects == VK_IMAGE_ASPECT_DEPTH_BIT ? DEPTH_RESOLVE : STENCIL_RESOLVE;
|
||||
VkResult result = VK_SUCCESS;
|
||||
VkPipeline *pipeline;
|
||||
|
||||
mtx_lock(&state->mtx);
|
||||
switch (resolve_mode) {
|
||||
case VK_RESOLVE_MODE_SAMPLE_ZERO_BIT:
|
||||
if (aspects == VK_IMAGE_ASPECT_DEPTH_BIT)
|
||||
pipeline = &device->meta_state.resolve_fragment.depth_zero_pipeline;
|
||||
else
|
||||
pipeline = &device->meta_state.resolve_fragment.stencil_zero_pipeline;
|
||||
break;
|
||||
case VK_RESOLVE_MODE_AVERAGE_BIT:
|
||||
assert(aspects == VK_IMAGE_ASPECT_DEPTH_BIT);
|
||||
pipeline = &device->meta_state.resolve_fragment.depth[samples_log2].average_pipeline;
|
||||
break;
|
||||
case VK_RESOLVE_MODE_MIN_BIT:
|
||||
if (aspects == VK_IMAGE_ASPECT_DEPTH_BIT)
|
||||
pipeline = &device->meta_state.resolve_fragment.depth[samples_log2].min_pipeline;
|
||||
else
|
||||
pipeline = &device->meta_state.resolve_fragment.stencil[samples_log2].min_pipeline;
|
||||
break;
|
||||
case VK_RESOLVE_MODE_MAX_BIT:
|
||||
if (aspects == VK_IMAGE_ASPECT_DEPTH_BIT)
|
||||
pipeline = &device->meta_state.resolve_fragment.depth[samples_log2].max_pipeline;
|
||||
else
|
||||
pipeline = &device->meta_state.resolve_fragment.stencil[samples_log2].max_pipeline;
|
||||
break;
|
||||
default:
|
||||
unreachable("invalid resolve mode");
|
||||
}
|
||||
|
||||
if (!*pipeline) {
|
||||
result = create_depth_stencil_resolve_pipeline(device, samples_log2, index, resolve_mode, pipeline);
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
*pipeline_out = *pipeline;
|
||||
|
||||
fail:
|
||||
mtx_unlock(&state->mtx);
|
||||
return result;
|
||||
}
|
||||
|
||||
VkResult
|
||||
radv_device_init_meta_resolve_fragment_state(struct radv_device *device, bool on_demand)
|
||||
{
|
||||
VkResult res;
|
||||
|
||||
if (on_demand)
|
||||
return VK_SUCCESS;
|
||||
|
||||
for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
|
||||
for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
|
||||
res = create_resolve_pipeline(device, i, radv_fs_key_format_exemplars[j]);
|
||||
if (res != VK_SUCCESS)
|
||||
return res;
|
||||
}
|
||||
|
||||
res = create_depth_stencil_resolve_pipeline(device, i, DEPTH_RESOLVE, VK_RESOLVE_MODE_AVERAGE_BIT,
|
||||
&device->meta_state.resolve_fragment.depth[i].average_pipeline);
|
||||
if (res != VK_SUCCESS)
|
||||
return res;
|
||||
|
||||
res = create_depth_stencil_resolve_pipeline(device, i, DEPTH_RESOLVE, VK_RESOLVE_MODE_MIN_BIT,
|
||||
&device->meta_state.resolve_fragment.depth[i].min_pipeline);
|
||||
if (res != VK_SUCCESS)
|
||||
return res;
|
||||
|
||||
res = create_depth_stencil_resolve_pipeline(device, i, DEPTH_RESOLVE, VK_RESOLVE_MODE_MAX_BIT,
|
||||
&device->meta_state.resolve_fragment.depth[i].max_pipeline);
|
||||
if (res != VK_SUCCESS)
|
||||
return res;
|
||||
|
||||
res = create_depth_stencil_resolve_pipeline(device, i, STENCIL_RESOLVE, VK_RESOLVE_MODE_MIN_BIT,
|
||||
&device->meta_state.resolve_fragment.stencil[i].min_pipeline);
|
||||
if (res != VK_SUCCESS)
|
||||
return res;
|
||||
|
||||
res = create_depth_stencil_resolve_pipeline(device, i, STENCIL_RESOLVE, VK_RESOLVE_MODE_MAX_BIT,
|
||||
&device->meta_state.resolve_fragment.stencil[i].max_pipeline);
|
||||
if (res != VK_SUCCESS)
|
||||
return res;
|
||||
}
|
||||
|
||||
res = create_depth_stencil_resolve_pipeline(device, 0, DEPTH_RESOLVE, VK_RESOLVE_MODE_SAMPLE_ZERO_BIT,
|
||||
&device->meta_state.resolve_fragment.depth_zero_pipeline);
|
||||
if (res != VK_SUCCESS)
|
||||
return res;
|
||||
|
||||
return create_depth_stencil_resolve_pipeline(device, 0, STENCIL_RESOLVE, VK_RESOLVE_MODE_SAMPLE_ZERO_BIT,
|
||||
&device->meta_state.resolve_fragment.stencil_zero_pipeline);
|
||||
}
|
||||
|
||||
void
|
||||
radv_device_finish_meta_resolve_fragment_state(struct radv_device *device)
|
||||
{
|
||||
struct radv_meta_state *state = &device->meta_state;
|
||||
for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
|
||||
for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.rc[i].pipeline[j], &state->alloc);
|
||||
}
|
||||
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.depth[i].average_pipeline,
|
||||
&state->alloc);
|
||||
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.depth[i].max_pipeline, &state->alloc);
|
||||
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.depth[i].min_pipeline, &state->alloc);
|
||||
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.stencil[i].max_pipeline,
|
||||
&state->alloc);
|
||||
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.stencil[i].min_pipeline,
|
||||
&state->alloc);
|
||||
}
|
||||
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.depth_zero_pipeline, &state->alloc);
|
||||
radv_DestroyPipeline(radv_device_to_handle(device), state->resolve_fragment.stencil_zero_pipeline, &state->alloc);
|
||||
|
||||
device->vk.dispatch_table.DestroyDescriptorSetLayout(radv_device_to_handle(device),
|
||||
state->resolve_fragment.ds_layout, &state->alloc);
|
||||
radv_DestroyPipelineLayout(radv_device_to_handle(device), state->resolve_fragment.p_layout, &state->alloc);
|
||||
}
|
||||
|
||||
static VkResult
|
||||
get_color_resolve_pipeline(struct radv_device *device, struct radv_image_view *src_iview,
|
||||
struct radv_image_view *dst_iview, VkPipeline *pipeline_out)
|
||||
struct radv_image_view *dst_iview, VkPipeline *pipeline_out, VkPipelineLayout *layout_out)
|
||||
{
|
||||
struct radv_meta_state *state = &device->meta_state;
|
||||
unsigned fs_key = radv_format_meta_fs_key(device, dst_iview->vk.format);
|
||||
const unsigned fs_key = radv_format_meta_fs_key(device, dst_iview->vk.format);
|
||||
const uint32_t samples = src_iview->image->vk.samples;
|
||||
const uint32_t samples_log2 = ffs(samples) - 1;
|
||||
VkResult result = VK_SUCCESS;
|
||||
const VkFormat format = radv_fs_key_format_exemplars[fs_key];
|
||||
const bool is_integer = vk_format_is_int(format);
|
||||
char key_data[64];
|
||||
VkResult result;
|
||||
|
||||
mtx_lock(&state->mtx);
|
||||
result = create_layout(device, layout_out);
|
||||
if (result != VK_SUCCESS)
|
||||
return result;
|
||||
|
||||
if (!state->resolve_fragment.rc[samples_log2].pipeline[fs_key]) {
|
||||
result = create_resolve_pipeline(device, samples_log2, radv_fs_key_format_exemplars[fs_key]);
|
||||
if (result != VK_SUCCESS)
|
||||
goto fail;
|
||||
snprintf(key_data, sizeof(key_data), "radv-color-resolve-fs-%d-%d", samples, fs_key);
|
||||
|
||||
VkPipeline pipeline_from_cache = vk_meta_lookup_pipeline(&device->meta_state.device, key_data, strlen(key_data));
|
||||
if (pipeline_from_cache != VK_NULL_HANDLE) {
|
||||
*pipeline_out = pipeline_from_cache;
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
*pipeline_out = state->resolve_fragment.rc[samples_log2].pipeline[fs_key];
|
||||
nir_shader *vs_module = radv_meta_build_nir_vs_generate_vertices(device);
|
||||
nir_shader *fs_module = build_resolve_fragment_shader(device, is_integer, samples);
|
||||
|
||||
fail:
|
||||
mtx_unlock(&state->mtx);
|
||||
const VkGraphicsPipelineCreateInfo pipeline_create_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.stageCount = 2,
|
||||
.pStages =
|
||||
(VkPipelineShaderStageCreateInfo[]){
|
||||
{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.stage = VK_SHADER_STAGE_VERTEX_BIT,
|
||||
.module = vk_shader_module_handle_from_nir(vs_module),
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = NULL},
|
||||
{.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
.module = vk_shader_module_handle_from_nir(fs_module),
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = NULL},
|
||||
|
||||
},
|
||||
.pVertexInputState =
|
||||
&(VkPipelineVertexInputStateCreateInfo){
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = 0,
|
||||
.vertexAttributeDescriptionCount = 0,
|
||||
},
|
||||
.pInputAssemblyState =
|
||||
&(VkPipelineInputAssemblyStateCreateInfo){
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
.topology = VK_PRIMITIVE_TOPOLOGY_META_RECT_LIST_MESA,
|
||||
.primitiveRestartEnable = false,
|
||||
},
|
||||
.pViewportState =
|
||||
&(VkPipelineViewportStateCreateInfo){
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.viewportCount = 1,
|
||||
.scissorCount = 1,
|
||||
},
|
||||
.pRasterizationState =
|
||||
&(VkPipelineRasterizationStateCreateInfo){.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.rasterizerDiscardEnable = false,
|
||||
.polygonMode = VK_POLYGON_MODE_FILL,
|
||||
.cullMode = VK_CULL_MODE_NONE,
|
||||
.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
|
||||
.depthBiasConstantFactor = 0.0f,
|
||||
.depthBiasClamp = 0.0f,
|
||||
.depthBiasSlopeFactor = 0.0f,
|
||||
.lineWidth = 1.0f},
|
||||
.pMultisampleState =
|
||||
&(VkPipelineMultisampleStateCreateInfo){
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.rasterizationSamples = 1,
|
||||
.sampleShadingEnable = false,
|
||||
.pSampleMask = (VkSampleMask[]){UINT32_MAX},
|
||||
},
|
||||
.pColorBlendState =
|
||||
&(VkPipelineColorBlendStateCreateInfo){
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments =
|
||||
(VkPipelineColorBlendAttachmentState[]){
|
||||
{.colorWriteMask = VK_COLOR_COMPONENT_A_BIT | VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT},
|
||||
},
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}},
|
||||
.pDynamicState =
|
||||
&(VkPipelineDynamicStateCreateInfo){
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.dynamicStateCount = 2,
|
||||
.pDynamicStates =
|
||||
(VkDynamicState[]){
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
},
|
||||
},
|
||||
.layout = *layout_out,
|
||||
};
|
||||
|
||||
struct vk_meta_rendering_info render = {
|
||||
.color_attachment_count = 1,
|
||||
.color_attachment_formats = {format},
|
||||
};
|
||||
|
||||
result = vk_meta_create_graphics_pipeline(&device->vk, &device->meta_state.device, &pipeline_create_info, &render,
|
||||
key_data, strlen(key_data), pipeline_out);
|
||||
|
||||
ralloc_free(vs_module);
|
||||
ralloc_free(fs_module);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -604,17 +416,17 @@ emit_resolve(struct radv_cmd_buffer *cmd_buffer, struct radv_image_view *src_ivi
|
||||
{
|
||||
struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
|
||||
VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
|
||||
VkPipelineLayout layout;
|
||||
VkPipeline pipeline;
|
||||
VkResult result;
|
||||
|
||||
result = get_color_resolve_pipeline(device, src_iview, dst_iview, &pipeline);
|
||||
result = get_color_resolve_pipeline(device, src_iview, dst_iview, &pipeline, &layout);
|
||||
if (result != VK_SUCCESS) {
|
||||
vk_command_buffer_set_error(&cmd_buffer->vk, result);
|
||||
return;
|
||||
}
|
||||
|
||||
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
device->meta_state.resolve_fragment.p_layout, 0, 1,
|
||||
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, 1,
|
||||
(VkWriteDescriptorSet[]){
|
||||
{.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.dstBinding = 0,
|
||||
@@ -644,8 +456,8 @@ emit_resolve(struct radv_cmd_buffer *cmd_buffer, struct radv_image_view *src_ivi
|
||||
src_offset->x - dst_offset->x,
|
||||
src_offset->y - dst_offset->y,
|
||||
};
|
||||
vk_common_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer), device->meta_state.resolve_fragment.p_layout,
|
||||
VK_SHADER_STAGE_FRAGMENT_BIT, 0, 8, push_constants);
|
||||
vk_common_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer), layout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, 8,
|
||||
push_constants);
|
||||
|
||||
radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
|
||||
@@ -663,18 +475,17 @@ emit_depth_stencil_resolve(struct radv_cmd_buffer *cmd_buffer, struct radv_image
|
||||
{
|
||||
struct radv_device *device = radv_cmd_buffer_device(cmd_buffer);
|
||||
const uint32_t samples = src_iview->image->vk.samples;
|
||||
const uint32_t samples_log2 = ffs(samples) - 1;
|
||||
VkPipelineLayout layout;
|
||||
VkPipeline pipeline;
|
||||
VkResult result;
|
||||
|
||||
result = get_depth_stencil_resolve_pipeline(device, samples_log2, aspects, resolve_mode, &pipeline);
|
||||
result = get_depth_stencil_resolve_pipeline(device, samples, aspects, resolve_mode, &pipeline, &layout);
|
||||
if (result != VK_SUCCESS) {
|
||||
vk_command_buffer_set_error(&cmd_buffer->vk, result);
|
||||
return;
|
||||
}
|
||||
|
||||
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
device->meta_state.resolve_fragment.p_layout, 0, 1,
|
||||
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, 1,
|
||||
(VkWriteDescriptorSet[]){
|
||||
{.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.dstBinding = 0,
|
||||
|
||||
@@ -99,28 +99,6 @@ struct radv_meta_state {
|
||||
VkPipeline stencil_only_pipeline[5];
|
||||
} blit2d[MAX_SAMPLES_LOG2];
|
||||
|
||||
struct {
|
||||
VkDescriptorSetLayout ds_layout;
|
||||
VkPipelineLayout p_layout;
|
||||
|
||||
struct {
|
||||
VkPipeline pipeline[NUM_META_FS_KEYS];
|
||||
} rc[MAX_SAMPLES_LOG2];
|
||||
|
||||
VkPipeline depth_zero_pipeline;
|
||||
struct {
|
||||
VkPipeline average_pipeline;
|
||||
VkPipeline max_pipeline;
|
||||
VkPipeline min_pipeline;
|
||||
} depth[MAX_SAMPLES_LOG2];
|
||||
|
||||
VkPipeline stencil_zero_pipeline;
|
||||
struct {
|
||||
VkPipeline max_pipeline;
|
||||
VkPipeline min_pipeline;
|
||||
} stencil[MAX_SAMPLES_LOG2];
|
||||
} resolve_fragment;
|
||||
|
||||
struct {
|
||||
VkPipelineLayout encode_p_layout;
|
||||
VkPipeline encode_pipeline;
|
||||
|
||||
Reference in New Issue
Block a user