progs/egl: Update eglinfo to display more attributes.
Add config caveat, bind-to-texture, and renderable type. Remove double buffer and stereo attributes.
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+1
-1
@@ -45,7 +45,7 @@ egltri: egltri.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
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eglinfo: eglinfo.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS)
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eglgears: eglgears.o $(HEADERS) $(LIB_DEP)
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$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
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+20
-10
@@ -49,16 +49,15 @@ PrintConfigs(EGLDisplay d)
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eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
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printf("Configurations:\n");
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printf(" bf lv d st colorbuffer dp st ms vis supported\n");
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printf(" id sz l b ro r g b a th cl ns b id surfaces \n");
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printf("--------------------------------------------------------\n");
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printf(" bf lv colorbuffer dp st ms vis cav bi renderable supported\n");
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printf(" id sz l r g b a th cl ns b id eat nd gl es es2 vg surfaces \n");
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printf("---------------------------------------------------------------------\n");
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for (i = 0; i < numConfigs; i++) {
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EGLint id, size, level;
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EGLint red, green, blue, alpha;
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EGLint depth, stencil;
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EGLint surfaces;
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EGLint doubleBuf = 1, stereo = 0;
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EGLint vid;
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EGLint renderable, surfaces;
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EGLint vid, caveat, bindRgb, bindRgba;
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EGLint samples, sampleBuffers;
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char surfString[100] = "";
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@@ -73,6 +72,11 @@ PrintConfigs(EGLDisplay d)
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eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth);
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eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil);
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eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_ID, &vid);
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eglGetConfigAttrib(d, configs[i], EGL_CONFIG_CAVEAT, &caveat);
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eglGetConfigAttrib(d, configs[i], EGL_BIND_TO_TEXTURE_RGB, &bindRgb);
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eglGetConfigAttrib(d, configs[i], EGL_BIND_TO_TEXTURE_RGBA, &bindRgba);
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eglGetConfigAttrib(d, configs[i], EGL_RENDERABLE_TYPE, &renderable);
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eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces);
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eglGetConfigAttrib(d, configs[i], EGL_SAMPLES, &samples);
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@@ -91,13 +95,19 @@ PrintConfigs(EGLDisplay d)
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if (strlen(surfString) > 0)
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surfString[strlen(surfString) - 1] = 0;
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printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d %2d%2d 0x%02x %-12s\n",
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printf("0x%02x %2d %2d %2d %2d %2d %2d %2d %2d %2d%2d 0x%03x ",
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id, size, level,
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doubleBuf ? 'y' : '.',
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stereo ? 'y' : '.',
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red, green, blue, alpha,
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depth, stencil,
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samples, sampleBuffers, vid, surfString);
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samples, sampleBuffers, vid);
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printf(" %c %c %c %c %c %c %s\n",
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(caveat != EGL_NONE) ? 'y' : ' ',
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(bindRgba) ? 'a' : (bindRgb) ? 'y' : ' ',
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(renderable & EGL_OPENGL_BIT) ? 'y' : ' ',
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(renderable & EGL_OPENGL_ES_BIT) ? 'y' : ' ',
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(renderable & EGL_OPENGL_ES2_BIT) ? 'y' : ' ',
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(renderable & EGL_OPENVG_BIT) ? 'y' : ' ',
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surfString);
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}
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}
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