mesa: Fix assertion failure in X8_Z24/Z24_X8 texfetch.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt
2011-07-11 16:49:44 -07:00
parent 6aae729d6e
commit 898be7d5ac
+4 -2
View File
@@ -2287,7 +2287,8 @@ static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
texel[0] = ((*src) >> 8) * scale;
ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8);
ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8 ||
texImage->TexFormat == MESA_FORMAT_Z24_X8);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
@@ -2314,7 +2315,8 @@ static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
texel[0] = ((*src) & 0x00ffffff) * scale;
ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24);
ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24 ||
texImage->TexFormat == MESA_FORMAT_X8_Z24);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}