nir/dead_cf: Call instructions aren't dead
When we inlined cf_node_has_side_effects into node_is_dead, all the
conditions flipped and we forgot to flip one. Fortunately, it doesn't
matter right now because no one uses this pass on shaders with more than
one function.
Fixes: b50465d197 "nir/dead_cf: Inline cf_node_has_side_effects"
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
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@@ -216,7 +216,7 @@ node_is_dead(nir_cf_node *node)
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nir_foreach_instr(instr, block) {
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if (instr->type == nir_instr_type_call)
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return true;
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return false;
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/* Return instructions can cause us to skip over other side-effecting
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* instructions after the loop, so consider them to have side effects
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