i965/fs: Replace nested ternary with if ladder.

Since the types of the expression were

   bool ? src_reg : (bool ? brw_reg : brw_reg)

the result of the second (nested) ternary would be implicitly
converted to a src_reg by the src_reg(struct brw_reg) constructor. I.e.,

   bool ? src_reg : src_reg(bool ? brw_reg : brw_reg)

In the next patch, I make backend_reg (the parent of src_reg) inherit
from brw_reg, which changes this expression to return brw_reg, which
throws away any fields that exist in the classes derived from brw_reg.
I.e.,

   src_reg(bool ? brw_reg(src_reg) : bool ? brw_reg : brw_reg)

Generally this code was gross, and wasn't actually shorter or easier to
read than an if ladder.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Matt Turner
2015-11-12 16:02:22 -08:00
parent 3694d58e6c
commit 88f349c4e1
+7 -6
View File
@@ -224,12 +224,13 @@ namespace brw {
src_reg
sample_mask_reg() const
{
const bool uses_kill =
(shader->stage == MESA_SHADER_FRAGMENT &&
((brw_wm_prog_data *)shader->stage_prog_data)->uses_kill);
return (shader->stage != MESA_SHADER_FRAGMENT ? src_reg(0xffff) :
uses_kill ? brw_flag_reg(0, 1) :
retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD));
if (shader->stage != MESA_SHADER_FRAGMENT) {
return src_reg(0xffff);
} else if (((brw_wm_prog_data *)shader->stage_prog_data)->uses_kill) {
return brw_flag_reg(0, 1);
} else {
return retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD);
}
}
/**