swrast: enable ARB_vertex_array_object.

It was getting enabled anyway but without the entrypoints installed.  Whoops.
This commit is contained in:
Eric Anholt
2009-07-28 13:51:29 -07:00
parent 03607708b0
commit 88ebf514a4
+2
View File
@@ -63,6 +63,7 @@
/* sw extensions not associated with some GL version */
#define need_GL_ARB_shader_objects
#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_fragment_shader
@@ -94,6 +95,7 @@ const struct dri_extension card_extensions[] =
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },