mesa/tnl_dd: Remove color-index support from t_dd_unfilled.h

The code removal and the re-indent were done together for this one
because the cause of the affected code blocks is much, much smaller
than in t_dd_tritmp.h.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick
2010-02-26 17:54:59 -08:00
parent e00b50c39a
commit 889a0f3471
+34 -75
View File
@@ -25,13 +25,6 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
#if HAVE_RGBA
#define VERT_SET_IND( v, c )
#define VERT_COPY_IND( v0, v1 )
#define VERT_SAVE_IND( idx )
#define VERT_RESTORE_IND( idx )
#endif
#if !HAVE_SPEC
#define VERT_SET_SPEC( v, c )
#define VERT_COPY_SPEC( v0, v1 )
@@ -53,23 +46,16 @@ static void TAG(unfilled_tri)( GLcontext *ctx,
v[2] = (VERTEX *)GET_VERTEX(e2);
if (ctx->Light.ShadeModel == GL_FLAT && HAVE_HW_FLATSHADE) {
if (HAVE_RGBA) {
VERT_SAVE_RGBA(0);
VERT_SAVE_RGBA(1);
VERT_COPY_RGBA(v[0], v[2]);
VERT_COPY_RGBA(v[1], v[2]);
VERT_SAVE_RGBA(0);
VERT_SAVE_RGBA(1);
VERT_COPY_RGBA(v[0], v[2]);
VERT_COPY_RGBA(v[1], v[2]);
if (HAVE_SPEC) {
VERT_SAVE_SPEC(0);
VERT_SAVE_SPEC(1);
VERT_COPY_SPEC(v[0], v[2]);
VERT_COPY_SPEC(v[1], v[2]);
}
} else {
VERT_SAVE_IND(0);
VERT_SAVE_IND(1);
VERT_COPY_IND(v[0], v[2]);
VERT_COPY_IND(v[1], v[2]);
if (HAVE_SPEC) {
VERT_SAVE_SPEC(0);
VERT_SAVE_SPEC(1);
VERT_COPY_SPEC(v[0], v[2]);
VERT_COPY_SPEC(v[1], v[2]);
}
}
@@ -98,17 +84,12 @@ static void TAG(unfilled_tri)( GLcontext *ctx,
}
if (ctx->Light.ShadeModel == GL_FLAT && HAVE_HW_FLATSHADE) {
if (HAVE_RGBA) {
VERT_RESTORE_RGBA(0);
VERT_RESTORE_RGBA(1);
VERT_RESTORE_RGBA(0);
VERT_RESTORE_RGBA(1);
if (HAVE_SPEC) {
VERT_RESTORE_SPEC(0);
VERT_RESTORE_SPEC(1);
}
} else {
VERT_RESTORE_IND(0);
VERT_RESTORE_IND(1);
if (HAVE_SPEC) {
VERT_RESTORE_SPEC(0);
VERT_RESTORE_SPEC(1);
}
}
}
@@ -133,29 +114,20 @@ static void TAG(unfilled_quad)( GLcontext *ctx,
* support flatshading, this will already have been done:
*/
if (ctx->Light.ShadeModel == GL_FLAT && HAVE_HW_FLATSHADE) {
if (HAVE_RGBA) {
VERT_SAVE_RGBA(0);
VERT_SAVE_RGBA(1);
VERT_SAVE_RGBA(2);
VERT_COPY_RGBA(v[0], v[3]);
VERT_COPY_RGBA(v[1], v[3]);
VERT_COPY_RGBA(v[2], v[3]);
VERT_SAVE_RGBA(0);
VERT_SAVE_RGBA(1);
VERT_SAVE_RGBA(2);
VERT_COPY_RGBA(v[0], v[3]);
VERT_COPY_RGBA(v[1], v[3]);
VERT_COPY_RGBA(v[2], v[3]);
if (HAVE_SPEC) {
VERT_SAVE_SPEC(0);
VERT_SAVE_SPEC(1);
VERT_SAVE_SPEC(2);
VERT_COPY_SPEC(v[0], v[3]);
VERT_COPY_SPEC(v[1], v[3]);
VERT_COPY_SPEC(v[2], v[3]);
}
} else {
VERT_SAVE_IND(0);
VERT_SAVE_IND(1);
VERT_SAVE_IND(2);
VERT_COPY_IND(v[0], v[3]);
VERT_COPY_IND(v[1], v[3]);
VERT_COPY_IND(v[2], v[3]);
if (HAVE_SPEC) {
VERT_SAVE_SPEC(0);
VERT_SAVE_SPEC(1);
VERT_SAVE_SPEC(2);
VERT_COPY_SPEC(v[0], v[3]);
VERT_COPY_SPEC(v[1], v[3]);
VERT_COPY_SPEC(v[2], v[3]);
}
}
@@ -175,32 +147,19 @@ static void TAG(unfilled_quad)( GLcontext *ctx,
}
if (ctx->Light.ShadeModel == GL_FLAT && HAVE_HW_FLATSHADE) {
if (HAVE_RGBA) {
VERT_RESTORE_RGBA(0);
VERT_RESTORE_RGBA(1);
VERT_RESTORE_RGBA(2);
VERT_RESTORE_RGBA(0);
VERT_RESTORE_RGBA(1);
VERT_RESTORE_RGBA(2);
if (HAVE_SPEC) {
VERT_RESTORE_SPEC(0);
VERT_RESTORE_SPEC(1);
VERT_RESTORE_SPEC(2);
}
} else {
VERT_RESTORE_IND(0);
VERT_RESTORE_IND(1);
VERT_RESTORE_IND(2);
if (HAVE_SPEC) {
VERT_RESTORE_SPEC(0);
VERT_RESTORE_SPEC(1);
VERT_RESTORE_SPEC(2);
}
}
}
#if HAVE_RGBA
#undef VERT_SET_IND
#undef VERT_COPY_IND
#undef VERT_SAVE_IND
#undef VERT_RESTORE_IND
#endif
#if !HAVE_SPEC
#undef VERT_SET_SPEC
#undef VERT_COPY_SPEC