anv: emitting 3DSTATE_PRIMITIVE_REPLICATION is required on Gen12+
This change helps fix the following tests on future platforms: - func.multiview - dEQP-VK.fragment_shading_rate.renderpass2.monolithic.multiviewsrlayered.dynamic.attachment.noshaderrate.keep.replace.1x1.samples1.vs - anything else that uses multiview Signed-off-by: Rohan Garg <rohan.garg@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24746>
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@@ -1635,7 +1635,7 @@ compute_kill_pixel(struct anv_graphics_pipeline *pipeline,
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(ms && ms->alpha_to_coverage_enable);
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}
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#if GFX_VER == 12
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#if GFX_VER >= 12
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static void
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emit_3dstate_primitive_replication(struct anv_graphics_pipeline *pipeline,
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const struct vk_render_pass_state *rp)
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@@ -1827,7 +1827,7 @@ genX(graphics_pipeline_emit)(struct anv_graphics_pipeline *pipeline,
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emit_3dstate_clip(pipeline, state->ia, state->vp, state->rs);
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#if GFX_VER == 12
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#if GFX_VER >= 12
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emit_3dstate_primitive_replication(pipeline, state->rp);
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#endif
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