virgl: move virgl_hw.h into the driver dir

Strictly speaking virgl_hw.h should reside in the driver folder, as
it describes the hardware. Moving it allows us to nuke the following
strange dependency

winsys/vtest > driver > winsys/drm

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Emil Velikov
2015-10-28 14:39:45 +00:00
parent 014f8ef2ff
commit 87f7d61e19
9 changed files with 5 additions and 7 deletions
@@ -5,6 +5,7 @@ C_SOURCES := \
virgl_encode.c \
virgl_encode.h \
virgl.h \
virgl_hw.h \
virgl_protocol.h \
virgl_public.h \
virgl_query.c \
+1 -1
View File
@@ -25,7 +25,7 @@
#include "util/u_transfer.h"
#include "virgl/drm/virgl_hw.h"
#include "virgl_hw.h"
#include "virgl_winsys.h"
#include "pipe/p_screen.h"
+1 -1
View File
@@ -29,7 +29,7 @@
#include "util/list.h"
#include "util/u_transfer.h"
#include "virgl/drm/virgl_hw.h"
#include "virgl_hw.h"
#define VR_MAX_TEXTURE_2D_LEVELS 15
struct virgl_screen;
-1
View File
@@ -25,7 +25,6 @@ include $(top_srcdir)/src/gallium/Automake.inc
AM_CFLAGS = \
-I$(top_srcdir)/src/gallium/drivers \
-I$(top_srcdir)/src/gallium/winsys \
$(GALLIUM_WINSYS_CFLAGS) \
$(LIBDRM_CFLAGS)
@@ -2,5 +2,4 @@ C_SOURCES := \
virgl_drm_public.h \
virgl_drm_winsys.c \
virgl_drm_winsys.h \
virgl_hw.h \
virtgpu_drm.h
@@ -36,7 +36,7 @@
#include "pipe/p_context.h"
#include "pipe/p_context.h"
#include "virgl_hw.h"
#include "virgl/virgl_hw.h"
#include "virgl/virgl_winsys.h"
struct virgl_drm_winsys;
@@ -25,7 +25,6 @@ include $(top_srcdir)/src/gallium/Automake.inc
AM_CFLAGS = \
-I$(top_srcdir)/src/gallium/drivers \
-I$(top_srcdir)/src/gallium/winsys \
$(GALLIUM_WINSYS_CFLAGS)
noinst_LTLIBRARIES = libvirglvtest.la
@@ -28,7 +28,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "state_tracker/sw_winsys.h"
#include "virgl/drm/virgl_hw.h"
#include "virgl/virgl_hw.h"
#include "virgl/virgl_winsys.h"
#include "util/list.h"
#include "os/os_thread.h"