r300g,util: remove pipe_surface from the util_blitter_copy interface and clean up

This commit is contained in:
Marek Olšák
2010-05-25 23:05:29 +02:00
parent 59e51d9640
commit 876de34c91
5 changed files with 151 additions and 171 deletions
+112 -119
View File
@@ -389,15 +389,16 @@ static void blitter_set_clear_color(struct blitter_context_priv *ctx,
}
static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
struct pipe_surface *surf,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
int i;
float s1 = x1 / (float)surf->width;
float t1 = y1 / (float)surf->height;
float s2 = x2 / (float)surf->width;
float t2 = y2 / (float)surf->height;
float s1 = x1 / (float)u_minify(src->width0, subsrc.level);
float t1 = y1 / (float)u_minify(src->height0, subsrc.level);
float s2 = x2 / (float)u_minify(src->width0, subsrc.level);
float t2 = y2 / (float)u_minify(src->height0, subsrc.level);
ctx->vertices[0][1][0] = s1; /*t0.s*/
ctx->vertices[0][1][1] = t1; /*t0.t*/
@@ -418,30 +419,32 @@ static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
}
static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
struct pipe_surface *surf,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned zslice,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
int i;
float depth = u_minify(surf->texture->depth0, surf->level);
float r = surf->zslice / depth;
float r = zslice / (float)u_minify(src->depth0, subsrc.level);
blitter_set_texcoords_2d(ctx, surf, x1, y1, x2, y2);
blitter_set_texcoords_2d(ctx, src, subsrc, x1, y1, x2, y2);
for (i = 0; i < 4; i++)
ctx->vertices[i][1][2] = r; /*r*/
}
static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
struct pipe_surface *surf,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
int i;
float s1 = x1 / (float)surf->width;
float t1 = y1 / (float)surf->height;
float s2 = x2 / (float)surf->width;
float t2 = y2 / (float)surf->height;
float s1 = x1 / (float)u_minify(src->width0, subsrc.level);
float t1 = y1 / (float)u_minify(src->height0, subsrc.level);
float s2 = x2 / (float)u_minify(src->width0, subsrc.level);
float t2 = y2 / (float)u_minify(src->height0, subsrc.level);
float st[4][2];
st[0][0] = s1;
@@ -453,7 +456,7 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
st[3][0] = s1;
st[3][1] = t2;
util_map_texcoords2d_onto_cubemap(surf->face,
util_map_texcoords2d_onto_cubemap(subsrc.face,
/* pointer, stride in floats */
&st[0][0], 2,
&ctx->vertices[0][1][0], 8);
@@ -524,10 +527,6 @@ void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx,
/* Create the fragment shader on-demand. */
if (!ctx->fs_texfetch_col[tex_target]) {
switch (tex_target) {
case PIPE_TEXTURE_1D:
ctx->fs_texfetch_col[PIPE_TEXTURE_1D] =
util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D);
break;
case PIPE_TEXTURE_2D:
ctx->fs_texfetch_col[PIPE_TEXTURE_2D] =
util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
@@ -540,7 +539,11 @@ void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx,
ctx->fs_texfetch_col[PIPE_TEXTURE_CUBE] =
util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE);
break;
default:;
case PIPE_TEXTURE_1D:
default:
ctx->fs_texfetch_col[PIPE_TEXTURE_1D] =
util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D);
tex_target = PIPE_TEXTURE_1D; /* for the default case */
}
}
@@ -558,10 +561,6 @@ void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx,
/* Create the fragment shader on-demand. */
if (!ctx->fs_texfetch_depth[tex_target]) {
switch (tex_target) {
case PIPE_TEXTURE_1D:
ctx->fs_texfetch_depth[PIPE_TEXTURE_1D] =
util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_1D);
break;
case PIPE_TEXTURE_2D:
ctx->fs_texfetch_depth[PIPE_TEXTURE_2D] =
util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_2D);
@@ -574,7 +573,11 @@ void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx,
ctx->fs_texfetch_depth[PIPE_TEXTURE_CUBE] =
util_make_fragment_tex_shader_writedepth(pipe,TGSI_TEXTURE_CUBE);
break;
default:;
case PIPE_TEXTURE_1D:
default:
ctx->fs_texfetch_depth[PIPE_TEXTURE_1D] =
util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_1D);
tex_target = PIPE_TEXTURE_1D; /* for the default case */
}
}
@@ -621,156 +624,146 @@ void util_blitter_clear(struct blitter_context *blitter,
blitter_restore_CSOs(ctx);
}
static boolean
is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2,
unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2)
static
boolean is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2,
unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2)
{
if (sx1 >= dx2 || sx2 <= dx1 || sy1 >= dy2 || sy2 <= dy1) {
return FALSE;
} else {
return TRUE;
}
return sx1 < dx2 && sx2 > dx1 && sy1 < dy2 && sy2 > dy1;
}
static void util_blitter_do_copy(struct blitter_context *blitter,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height,
boolean is_depth)
void util_blitter_copy_region(struct blitter_context *blitter,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height,
boolean ignore_stencil)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_surface *dstsurf;
struct pipe_framebuffer_state fb_state;
struct pipe_sampler_view viewTempl, *view;
unsigned bind;
boolean is_stencil, is_depth;
/* Give up if textures are not set. */
assert(dst && src);
if (!dst || !src)
return;
/* Sanity checks. */
if (dst == src) {
assert(!is_overlap(srcx, srcx + width, srcy, srcy + height,
dstx, dstx + width, dsty, dsty + height));
} else {
assert(dst->format == src->format);
}
assert(src->target < PIPE_MAX_TEXTURE_TYPES);
/* Is this a ZS format? */
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0;
if (is_depth || is_stencil)
bind = PIPE_BIND_DEPTH_STENCIL;
else
bind = PIPE_BIND_RENDER_TARGET;
/* Check if we can sample from and render to the surfaces. */
/* (assuming copying a stencil buffer is not possible) */
if ((!ignore_stencil && is_stencil) ||
!screen->is_format_supported(screen, dst->format, dst->target,
dst->nr_samples, bind, 0) ||
!screen->is_format_supported(screen, src->format, src->target,
src->nr_samples, PIPE_BIND_SAMPLER_VIEW, 0)) {
util_resource_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
src, subsrc, srcx, srcy, srcz, width, height);
return;
}
/* Get surfaces. */
dstsurf = screen->get_tex_surface(screen, dst,
subdst.face, subdst.level, dstz,
bind);
/* Check whether the states are properly saved. */
blitter_check_saved_CSOs(ctx);
assert(blitter->saved_fb_state.nr_cbufs != ~0);
assert(blitter->saved_num_sampler_views != ~0);
assert(blitter->saved_num_sampler_states != ~0);
assert(src->texture->target < PIPE_MAX_TEXTURE_TYPES);
/* bind CSOs */
fb_state.width = dst->width;
fb_state.height = dst->height;
/* Initialize framebuffer state. */
fb_state.width = dstsurf->width;
fb_state.height = dstsurf->height;
if (is_depth) {
pipe->bind_blend_state(pipe, ctx->blend_keep_color);
pipe->bind_depth_stencil_alpha_state(pipe,
ctx->dsa_write_depth_keep_stencil);
pipe->bind_fs_state(pipe,
blitter_get_fs_texfetch_depth(ctx, src->texture->target));
blitter_get_fs_texfetch_depth(ctx, src->target));
fb_state.nr_cbufs = 0;
fb_state.zsbuf = dst;
fb_state.zsbuf = dstsurf;
} else {
pipe->bind_blend_state(pipe, ctx->blend_write_color);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
pipe->bind_fs_state(pipe,
blitter_get_fs_texfetch_col(ctx, src->texture->target));
blitter_get_fs_texfetch_col(ctx, src->target));
fb_state.nr_cbufs = 1;
fb_state.cbufs[0] = dst;
fb_state.cbufs[0] = dstsurf;
fb_state.zsbuf = 0;
}
u_sampler_view_default_template(&viewTempl,
src->texture,
src->texture->format);
view = pipe->create_sampler_view(pipe,
src->texture,
&viewTempl);
/* Initialize sampler view. */
u_sampler_view_default_template(&viewTempl, src, src->format);
view = pipe->create_sampler_view(pipe, src, &viewTempl);
if (ctx->sampler_view) {
pipe_sampler_view_reference(&ctx->sampler_view, NULL);
}
ctx->sampler_view = view;
/* Set rasterizer state, shaders, and textures. */
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_vs_state(pipe, ctx->vs_tex);
pipe->bind_fragment_sampler_states(pipe, 1,
blitter_get_sampler_state(ctx, src->level));
blitter_get_sampler_state(ctx, subsrc.level));
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->set_fragment_sampler_views(pipe, 1, &view);
pipe->set_framebuffer_state(pipe, &fb_state);
/* set texture coordinates */
switch (src->texture->target) {
/* Set texture coordinates. */
switch (src->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
blitter_set_texcoords_2d(ctx, src, srcx, srcy,
srcx+width, srcy+height);
blitter_set_texcoords_2d(ctx, src, subsrc,
srcx, srcy, srcx+width, srcy+height);
break;
case PIPE_TEXTURE_3D:
blitter_set_texcoords_3d(ctx, src, srcx, srcy,
srcx+width, srcy+height);
blitter_set_texcoords_3d(ctx, src, subsrc, srcz,
srcx, srcy, srcx+width, srcy+height);
break;
case PIPE_TEXTURE_CUBE:
blitter_set_texcoords_cube(ctx, src, srcx, srcy,
srcx+width, srcy+height);
blitter_set_texcoords_cube(ctx, src, subsrc,
srcx, srcy, srcx+width, srcy+height);
break;
default:
assert(0);
return;
}
blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, dst->width, dst->height, 0);
blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height,
dstsurf->width, dstsurf->height, 0);
blitter_draw_quad(ctx);
}
void util_blitter_copy(struct blitter_context *blitter,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height,
boolean ignore_stencil)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
boolean is_stencil, is_depth;
unsigned dst_tex_usage;
/* give up if textures are not set */
assert(dst->texture && src->texture);
if (!dst->texture || !src->texture)
return;
if (dst->texture == src->texture) {
assert(!is_overlap(srcx, srcx + width, srcy, srcy + height,
dstx, dstx + width, dsty, dsty + height));
}
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0;
dst_tex_usage = is_depth || is_stencil ? PIPE_BIND_DEPTH_STENCIL :
PIPE_BIND_RENDER_TARGET;
/* check if we can sample from and render to the surfaces */
/* (assuming copying a stencil buffer is not possible) */
if ((!ignore_stencil && is_stencil) ||
!screen->is_format_supported(screen, dst->format, dst->texture->target,
dst->texture->nr_samples, dst_tex_usage, 0) ||
!screen->is_format_supported(screen, src->format, src->texture->target,
src->texture->nr_samples, PIPE_BIND_SAMPLER_VIEW, 0)) {
struct pipe_subresource subdst, subsrc;
subdst.face = dst->face;
subdst.level = dst->level;
subsrc.face = src->face;
subsrc.level = src->level;
util_resource_copy_region(pipe, dst->texture, subdst, dstx, dsty, dst->zslice,
src->texture, subsrc, srcx, srcy, src->zslice,
width, height);
return;
}
/* check whether the states are properly saved */
blitter_check_saved_CSOs(ctx);
util_blitter_do_copy(blitter,
dst, dstx, dsty,
src, srcx, srcy,
width, height, is_depth);
blitter_restore_CSOs(ctx);
pipe_surface_reference(&dstsurf, NULL);
}
/* Fill a region of a surface with a constant value. */
+9 -7
View File
@@ -112,13 +112,15 @@ void util_blitter_clear(struct blitter_context *blitter,
* - fragment sampler states
* - fragment sampler textures
*/
void util_blitter_copy(struct blitter_context *blitter,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height,
boolean ignore_stencil);
void util_blitter_copy_region(struct blitter_context *blitter,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height,
boolean ignore_stencil);
/**
* Fill a region of a surface with a constant value.
+21 -36
View File
@@ -85,12 +85,14 @@ void r300_clear(struct pipe_context* pipe,
}
/* Copy a block of pixels from one surface to another using HW. */
static void r300_hw_copy(struct pipe_context* pipe,
struct pipe_surface* dst,
unsigned dstx, unsigned dsty,
struct pipe_surface* src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
static void r300_hw_copy_region(struct pipe_context* pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct r300_context* r300 = r300_context(pipe);
struct r300_textures_state* state =
@@ -111,30 +113,23 @@ static void r300_hw_copy(struct pipe_context* pipe,
(struct pipe_sampler_view**)state->sampler_views);
/* Do a copy */
util_blitter_copy(r300->blitter,
dst, dstx, dsty, src, srcx, srcy, width, height, TRUE);
util_blitter_copy_region(r300->blitter, dst, subdst, dstx, dsty, dstz,
src, subsrc, srcx, srcy, srcz, width, height,
TRUE);
}
/* Copy a block of pixels from one surface to another. */
void r300_surface_copy(struct pipe_context* pipe,
struct pipe_resource* dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
void r300_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct pipe_screen *screen = pipe->screen;
enum pipe_format old_format = dst->format;
enum pipe_format new_format = old_format;
struct pipe_surface *srcsurf, *dstsurf;
unsigned bind;
if (util_format_is_depth_or_stencil(dst->format))
bind = PIPE_BIND_DEPTH_STENCIL;
else
bind = PIPE_BIND_RENDER_TARGET;
if (dst->format != src->format) {
debug_printf("r300: Implementation error: Format mismatch in %s\n"
@@ -180,18 +175,8 @@ void r300_surface_copy(struct pipe_context* pipe,
src, new_format);
}
srcsurf = screen->get_tex_surface(screen, src,
subsrc.face, subsrc.level, srcz,
PIPE_BIND_SAMPLER_VIEW);
dstsurf = screen->get_tex_surface(screen, dst,
subdst.face, subdst.level, dstz,
bind);
r300_hw_copy(pipe, dstsurf, dstx, dsty, srcsurf, srcx, srcy, width, height);
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
r300_hw_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
src, subsrc, srcx, srcy, srcz, width, height);
if (old_format != new_format) {
dst->format = old_format;
+8 -8
View File
@@ -33,14 +33,14 @@ void r300_clear(struct pipe_context* pipe,
double depth,
unsigned stencil);
void r300_surface_copy(struct pipe_context* pipe,
struct pipe_resource* dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height);
void r300_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height);
void r300_resource_fill_region(struct pipe_context* pipe,
struct pipe_resource* dst,
+1 -1
View File
@@ -186,7 +186,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.destroy = r300_destroy_context;
r300->context.clear = r300_clear;
r300->context.resource_copy_region = r300_surface_copy;
r300->context.resource_copy_region = r300_resource_copy_region;
r300->context.resource_fill_region = r300_resource_fill_region;
if (r300screen->caps.has_tcl) {