i965/blorp: Map 1-D render targets with DIM_LAYOUT_GEN4_2D as 2D on gen9
The sampling hardware can handle them ok. It just looks at the tiling to determine whether it's the new gen9 1-D layout or the old one. The render hardware isn't so smart. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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@@ -371,6 +371,12 @@ brw_blorp_emit_surface_state(struct brw_context *brw,
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struct isl_surf surf = surface->surf;
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if (surf.dim == ISL_SURF_DIM_1D &&
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surf.dim_layout == ISL_DIM_LAYOUT_GEN4_2D) {
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assert(surf.logical_level0_px.height == 1);
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surf.dim = ISL_SURF_DIM_2D;
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}
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union isl_color_value clear_color = { .u32 = { 0, 0, 0, 0 } };
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const struct isl_surf *aux_surf = NULL;
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