radv: enable shaderInt8 on SI and CIK
No CTS failures. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -902,9 +902,8 @@ void radv_GetPhysicalDeviceFeatures2(
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
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VkPhysicalDeviceFloat16Int8FeaturesKHR *features =
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(VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext;
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bool enabled = pdevice->rad_info.chip_class >= VI;
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features->shaderFloat16 = enabled && HAVE_LLVM >= 0x0800;
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features->shaderInt8 = enabled;
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features->shaderFloat16 = pdevice->rad_info.chip_class >= VI && HAVE_LLVM >= 0x0800;
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features->shaderInt8 = true;
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break;
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}
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default:
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@@ -82,7 +82,7 @@ EXTENSIONS = [
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Extension('VK_KHR_relaxed_block_layout', 1, True),
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Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True),
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Extension('VK_KHR_shader_draw_parameters', 1, True),
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Extension('VK_KHR_shader_float16_int8', 1, 'device->rad_info.chip_class >= VI'),
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Extension('VK_KHR_shader_float16_int8', 1, True),
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Extension('VK_KHR_storage_buffer_storage_class', 1, True),
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Extension('VK_KHR_surface', 25, 'RADV_HAS_SURFACE'),
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Extension('VK_KHR_surface_protected_capabilities', 1, 'RADV_HAS_SURFACE'),
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