mesa: Remove dead code.
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@@ -769,7 +769,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
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struct st_vertex_program *stvp;
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struct st_context *st = ctx->st;
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struct pipe_surface *ps;
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GLuint bufferFormat;
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const GLfloat *color;
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if (format == GL_STENCIL_INDEX ||
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@@ -797,8 +796,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
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color = NULL;
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}
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bufferFormat = ps->format;
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/* draw with textured quad */
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{
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struct pipe_texture *pt
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