radeonsi: update shader count for compute shaders
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@@ -30,7 +30,8 @@
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#include "si_pm4.h"
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#include "radeon/r600_pipe_common.h"
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#define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
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#define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
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#define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
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#define SI_MAX_ATTRIBS 16
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struct si_screen;
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