svga: fix TGSI_TEXTURE_SHADOW1D coordinate selection

Fixes about 24 Piglit tex-miplevel-selection tests.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul
2017-12-23 22:11:47 -07:00
parent 1e0b64ced9
commit 8571506e51
+1 -3
View File
@@ -4898,12 +4898,10 @@ end_tex_swizzle(struct svga_shader_emitter_v10 *emit,
switch (swz->texture_target) {
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Z);
break;
case TGSI_TEXTURE_SHADOW1D:
coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Y);
break;
case TGSI_TEXTURE_SHADOWCUBE:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_W);