svga: fix TGSI_TEXTURE_SHADOW1D coordinate selection
Fixes about 24 Piglit tex-miplevel-selection tests. Reviewed-by: Neha Bhende <bhenden@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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@@ -4898,12 +4898,10 @@ end_tex_swizzle(struct svga_shader_emitter_v10 *emit,
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switch (swz->texture_target) {
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case TGSI_TEXTURE_SHADOW2D:
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case TGSI_TEXTURE_SHADOWRECT:
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case TGSI_TEXTURE_SHADOW1D:
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case TGSI_TEXTURE_SHADOW1D_ARRAY:
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coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Z);
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break;
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case TGSI_TEXTURE_SHADOW1D:
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coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Y);
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break;
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case TGSI_TEXTURE_SHADOWCUBE:
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case TGSI_TEXTURE_SHADOW2D_ARRAY:
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coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_W);
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