mesa: update MaxShaderStorageBlockSize to 2^27

Extension spec originally required 2^24 but 2^27 is the minimum value
required by OpenGL 4.5 and OpenGL ES 3.1 specifications.

Fixes:
   ES31-CTS.shader_storage_buffer_object.basic-max

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Tapani Pälli
2015-08-12 11:13:40 +03:00
parent 24695f4b27
commit 853853b2ac
+1 -1
View File
@@ -604,7 +604,7 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
/** GL_ARB_shader_storage_buffer_object */
consts->MaxCombinedShaderStorageBlocks = 8;
consts->MaxShaderStorageBufferBindings = 8;
consts->MaxShaderStorageBlockSize = 16 * 1024 * 1024;
consts->MaxShaderStorageBlockSize = 128 * 1024 * 1024; /* 2^27 */
consts->ShaderStorageBufferOffsetAlignment = 256;
/* GL_ARB_explicit_uniform_location, GL_MAX_UNIFORM_LOCATIONS */