mesa: update MaxShaderStorageBlockSize to 2^27
Extension spec originally required 2^24 but 2^27 is the minimum value required by OpenGL 4.5 and OpenGL ES 3.1 specifications. Fixes: ES31-CTS.shader_storage_buffer_object.basic-max Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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@@ -604,7 +604,7 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
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/** GL_ARB_shader_storage_buffer_object */
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consts->MaxCombinedShaderStorageBlocks = 8;
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consts->MaxShaderStorageBufferBindings = 8;
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consts->MaxShaderStorageBlockSize = 16 * 1024 * 1024;
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consts->MaxShaderStorageBlockSize = 128 * 1024 * 1024; /* 2^27 */
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consts->ShaderStorageBufferOffsetAlignment = 256;
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/* GL_ARB_explicit_uniform_location, GL_MAX_UNIFORM_LOCATIONS */
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