radv: fix memory leaks in radv_load_meta_pipeline()
Reported by Coverity.
Fixes: fbcd167314 ("radv: Add on-demand compilation of built-in shaders.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -263,6 +263,7 @@ radv_load_meta_pipeline(struct radv_device *device)
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char path[PATH_MAX + 1];
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struct stat st;
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void *data = NULL;
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bool ret = false;
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if (!radv_builtin_cache_path(path))
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return false;
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@@ -278,11 +279,11 @@ radv_load_meta_pipeline(struct radv_device *device)
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if(read(fd, data, st.st_size) == -1)
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goto fail;
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return radv_pipeline_cache_load(&device->meta_state.cache, data, st.st_size);
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ret = radv_pipeline_cache_load(&device->meta_state.cache, data, st.st_size);
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fail:
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free(data);
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close(fd);
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return false;
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return ret;
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}
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static void
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