asahi: Use a pipe_framebuffer_state batch key

More convenient for batch tracking.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19865>
This commit is contained in:
Alyssa Rosenzweig
2022-11-17 18:23:23 -05:00
committed by Marge Bot
parent d36c911b7b
commit 84f623ae7b
3 changed files with 18 additions and 28 deletions

View File

@@ -741,31 +741,31 @@ agx_flush_batch(struct agx_context *ctx, struct agx_batch *batch)
dev->internal.clear,
agx_pool_upload(&batch->pool, clear_colour, sizeof(clear_colour)));
if (batch->cbufs[0]) {
enum pipe_format fmt = batch->cbufs[0]->format;
if (batch->key.cbufs[0]) {
enum pipe_format fmt = batch->key.cbufs[0]->format;
enum agx_format internal = agx_pixel_format[fmt].internal;
uint32_t shader = dev->reload.format[internal];
pipeline_reload = agx_build_reload_pipeline(batch, shader,
batch->cbufs[0]);
batch->key.cbufs[0]);
}
if (batch->cbufs[0] && !(batch->clear & PIPE_CLEAR_COLOR0)) {
if (batch->key.cbufs[0] && !(batch->clear & PIPE_CLEAR_COLOR0)) {
clear_pipeline_textures = true;
pipeline_clear = pipeline_reload;
}
uint64_t pipeline_store = 0;
if (batch->cbufs[0]) {
if (batch->key.cbufs[0]) {
pipeline_store =
agx_build_store_pipeline(batch,
dev->internal.store,
agx_pool_upload(&batch->pool, ctx->render_target[0], sizeof(ctx->render_target)));
}
for (unsigned i = 0; i < batch->nr_cbufs; ++i) {
struct pipe_surface *surf = batch->cbufs[i];
for (unsigned i = 0; i < batch->key.nr_cbufs; ++i) {
struct pipe_surface *surf = batch->key.cbufs[i];
if (surf && surf->texture) {
struct agx_resource *rt = agx_resource(surf->texture);
@@ -773,11 +773,11 @@ agx_flush_batch(struct agx_context *ctx, struct agx_batch *batch)
}
}
struct agx_resource *zbuf = batch->zsbuf ?
agx_resource(batch->zsbuf->texture) : NULL;
struct agx_resource *zbuf = batch->key.zsbuf ?
agx_resource(batch->key.zsbuf->texture) : NULL;
if (zbuf) {
unsigned level = ctx->batch->zsbuf->u.tex.level;
unsigned level = batch->key.zsbuf->u.tex.level;
BITSET_SET(zbuf->data_valid, level);
if (zbuf->separate_stencil)

View File

@@ -690,10 +690,10 @@ agx_upload_viewport_scissor(struct agx_pool *pool,
* the viewport is an odd number of pixels, both the translate and the scale
* will have a fractional part of 0.5, so adding and subtracting them yields
* an integer. Therefore we don't need to round explicitly */
unsigned minx = CLAMP((int) (trans_x - abs_scale_x), 0, batch->width);
unsigned miny = CLAMP((int) (trans_y - abs_scale_y), 0, batch->height);
unsigned maxx = CLAMP((int) (trans_x + abs_scale_x), 0, batch->width);
unsigned maxy = CLAMP((int) (trans_y + abs_scale_y), 0, batch->height);
unsigned minx = CLAMP((int) (trans_x - abs_scale_x), 0, batch->key.width);
unsigned miny = CLAMP((int) (trans_y - abs_scale_y), 0, batch->key.height);
unsigned maxx = CLAMP((int) (trans_x + abs_scale_x), 0, batch->key.width);
unsigned maxy = CLAMP((int) (trans_y + abs_scale_y), 0, batch->key.height);
if (ss) {
minx = MAX2(ss->minx, minx);
@@ -785,22 +785,15 @@ agx_set_framebuffer_state(struct pipe_context *pctx,
agx_flush_all(ctx, "Framebuffer switch");
util_copy_framebuffer_state(&ctx->framebuffer, state);
ctx->batch->width = state->width;
ctx->batch->height = state->height;
ctx->batch->nr_cbufs = state->nr_cbufs;
ctx->batch->zsbuf = state->zsbuf;
util_copy_framebuffer_state(&ctx->batch->key, state);
ctx->dirty = ~0;
if (state->zsbuf)
agx_batch_writes(ctx->batch, agx_resource(state->zsbuf->texture));
/* Clear out stale pointers */
memset(ctx->batch->cbufs, 0, sizeof(ctx->batch->cbufs));
for (unsigned i = 0; i < state->nr_cbufs; ++i) {
struct pipe_surface *surf = state->cbufs[i];
ctx->batch->cbufs[i] = surf;
struct agx_resource *tex = agx_resource(surf->texture);
const struct util_format_description *desc =
util_format_description(surf->format);
@@ -1234,7 +1227,7 @@ static bool
agx_update_fs(struct agx_context *ctx)
{
struct asahi_shader_key key = {
.nr_cbufs = ctx->batch->nr_cbufs,
.nr_cbufs = ctx->batch->key.nr_cbufs,
.clip_plane_enable = ctx->rast->base.clip_plane_enable,
};
@@ -1242,7 +1235,7 @@ agx_update_fs(struct agx_context *ctx)
key.sprite_coord_enable = ctx->rast->base.sprite_coord_enable;
for (unsigned i = 0; i < key.nr_cbufs; ++i) {
struct pipe_surface *surf = ctx->batch->cbufs[i];
struct pipe_surface *surf = ctx->batch->key.cbufs[i];
if (surf) {
enum pipe_format fmt = surf->format;

View File

@@ -94,10 +94,7 @@ struct agx_array {
struct agx_batch {
struct agx_context *ctx;
unsigned width, height, nr_cbufs;
struct pipe_surface *cbufs[8];
struct pipe_surface *zsbuf;
struct pipe_framebuffer_state key;
/* PIPE_CLEAR_* bitmask */
uint32_t clear, draw, load;