mesa: change conditional to match the previous one

This commit is contained in:
Brian Paul
2009-09-01 16:10:57 -06:00
parent 25e5a6f279
commit 84d6bed4d6
+1 -1
View File
@@ -1401,7 +1401,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
/* Second pass - emit combine instructions to build final color:
*/
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++)
if (key->enabled_units & (1<<unit)) {
if (key->unit[unit].enabled) {
p.src_previous = emit_texenv( &p, unit );
reserve_temp(&p, p.src_previous); /* don't re-use this temp reg */
release_temps(ctx, &p); /* release all temps */