asahi: fix stage accounting for meta compute shaders
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28483>
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@@ -1802,6 +1802,7 @@ agx_compile_nir(struct agx_device *dev, nir_shader *nir,
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memcpy(compiled->bo->ptr.cpu, binary.data, binary.size);
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}
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compiled->stage = stage;
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util_dynarray_fini(&binary);
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return compiled;
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}
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@@ -2065,7 +2066,6 @@ agx_compile_variant(struct agx_device *dev, struct pipe_context *pctx,
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compiled->gs_count =
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agx_compile_nir(dev, gs_count, &base_key, debug, so->type);
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compiled->gs_count->so = so;
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compiled->gs_count->stage = so->type;
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}
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if (pre_gs) {
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@@ -2093,7 +2093,6 @@ agx_compile_variant(struct agx_device *dev, struct pipe_context *pctx,
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compiled->gs_output_mode = gs_out_prim;
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compiled->gs_count_words = gs_out_count_words;
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compiled->info.outputs = outputs;
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compiled->stage = so->type;
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ralloc_free(nir);
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ralloc_free(pre_gs);
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