r600: fix whitespace in recent 1d texture commit.
trivial fix.
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@@ -1056,7 +1056,7 @@ r600_choose_tiling(struct r600_common_screen *rscreen,
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/* 1D textures should be linear - fixes image operations on 1d */
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if (templ->target == PIPE_TEXTURE_1D ||
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templ->target == PIPE_TEXTURE_1D_ARRAY)
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return RADEON_SURF_MODE_LINEAR_ALIGNED;
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return RADEON_SURF_MODE_LINEAR_ALIGNED;
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/* Textures likely to be mapped often. */
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if (templ->usage == PIPE_USAGE_STAGING ||
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