radeonsi: Use stencil surface level information for stencil texturing

7 more little dwarves^W piglits.

NOTE: This is a candidate for the 9.1 branch.
This commit is contained in:
Michel Dänzer
2013-02-15 11:30:50 +01:00
committed by Michel Dänzer
parent f9adf79876
commit 8356962853
2 changed files with 10 additions and 7 deletions
+1 -2
View File
@@ -153,8 +153,7 @@ static int r600_init_surface(struct r600_screen *rscreen,
surface->flags |= RADEON_SURF_SCANOUT;
}
if ((ptex->bind & PIPE_BIND_DEPTH_STENCIL) &&
!is_flushed_depth && is_depth) {
if (!is_flushed_depth && is_depth) {
surface->flags |= RADEON_SURF_ZBUFFER;
if (is_stencil) {
+9 -5
View File
@@ -2088,6 +2088,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
unsigned char state_swizzle[4], swizzle[4];
unsigned height, depth, width;
enum pipe_format pipe_format = state->format;
struct radeon_surface_level *surflevel;
int first_non_void;
uint64_t va;
@@ -2107,6 +2108,8 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
state_swizzle[2] = state->swizzle_b;
state_swizzle[3] = state->swizzle_a;
surflevel = tmp->surface.level;
/* Texturing with separate depth and stencil. */
if (tmp->is_depth && !tmp->is_flushing_texture) {
switch (pipe_format) {
@@ -2122,6 +2125,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
case PIPE_FORMAT_S8X24_UINT:
case PIPE_FORMAT_X32_S8X24_UINT:
pipe_format = PIPE_FORMAT_S8_UINT;
surflevel = tmp->surface.stencil_level;
break;
default:;
}
@@ -2194,10 +2198,10 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
/* not supported any more */
//endian = si_colorformat_endian_swap(format);
width = tmp->surface.level[0].npix_x;
height = tmp->surface.level[0].npix_y;
depth = tmp->surface.level[0].npix_z;
pitch = tmp->surface.level[0].nblk_x * util_format_get_blockwidth(pipe_format);
width = surflevel[0].npix_x;
height = surflevel[0].npix_y;
depth = surflevel[0].npix_z;
pitch = surflevel[0].nblk_x * util_format_get_blockwidth(pipe_format);
if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
height = 1;
@@ -2207,7 +2211,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
}
va = r600_resource_va(ctx->screen, texture);
va += tmp->surface.level[0].offset;
va += surflevel[0].offset;
view->state[0] = va >> 8;
view->state[1] = (S_008F14_BASE_ADDRESS_HI(va >> 40) |
S_008F14_DATA_FORMAT(format) |