cell: compile fix: pipe_constant_buffer no longer has size field

This commit is contained in:
Brian Paul
2009-02-07 13:01:02 -07:00
parent c2a8d73d5a
commit 830e320e2a
2 changed files with 1 additions and 2 deletions
@@ -239,7 +239,7 @@ cell_emit_state(struct cell_context *cell)
if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) {
const uint shader = PIPE_SHADER_FRAGMENT;
const uint num_const = cell->constants[shader].size / sizeof(float);
const uint num_const = cell->constants[shader].buffer->size / sizeof(float);
uint i, j;
float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
uint32_t *ibuf = (uint32_t *) buf;
@@ -197,7 +197,6 @@ cell_set_constant_buffer(struct pipe_context *pipe,
pipe_buffer_reference(pipe->screen,
&cell->constants[shader].buffer,
buf->buffer);
cell->constants[shader].size = buf->size;
if (shader == PIPE_SHADER_VERTEX)
cell->dirty |= CELL_NEW_VS_CONSTANTS;