cell: compile fix: pipe_constant_buffer no longer has size field
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@@ -239,7 +239,7 @@ cell_emit_state(struct cell_context *cell)
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if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) {
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const uint shader = PIPE_SHADER_FRAGMENT;
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const uint num_const = cell->constants[shader].size / sizeof(float);
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const uint num_const = cell->constants[shader].buffer->size / sizeof(float);
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uint i, j;
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float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
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uint32_t *ibuf = (uint32_t *) buf;
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@@ -197,7 +197,6 @@ cell_set_constant_buffer(struct pipe_context *pipe,
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pipe_buffer_reference(pipe->screen,
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&cell->constants[shader].buffer,
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buf->buffer);
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cell->constants[shader].size = buf->size;
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if (shader == PIPE_SHADER_VERTEX)
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cell->dirty |= CELL_NEW_VS_CONSTANTS;
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