zink: add a bunch of asserts for starting dynamic render
try to avoid any race condition bugs triggering later when they're harder to catch Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20584>
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Marge Bot
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0997a6272e
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82bd38fa11
@@ -2508,8 +2508,14 @@ begin_rendering(struct zink_context *ctx)
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return 0;
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ctx->dynamic_fb.attachments[i].imageView = iv;
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}
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if (has_swapchain)
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if (has_swapchain) {
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struct zink_resource *res = zink_resource(ctx->fb_state.cbufs[0]->texture);
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zink_render_fixup_swapchain(ctx);
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assert(ctx->dynamic_fb.info.renderArea.extent.width <= res->base.b.width0);
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assert(ctx->dynamic_fb.info.renderArea.extent.height <= res->base.b.height0);
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assert(ctx->fb_state.width <= res->base.b.width0);
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assert(ctx->fb_state.height <= res->base.b.height0);
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}
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if (ctx->fb_state.zsbuf && zsbuf_used) {
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struct zink_surface *surf = zink_csurface(ctx->fb_state.zsbuf);
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VkImageView iv = zink_prep_fb_attachment(ctx, surf, ctx->fb_state.nr_cbufs);
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@@ -2518,6 +2524,8 @@ begin_rendering(struct zink_context *ctx)
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ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS+1].imageView = iv;
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ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS+1].imageLayout = zink_resource(surf->base.texture)->layout;
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}
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assert(ctx->fb_state.width >= ctx->dynamic_fb.info.renderArea.extent.width);
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assert(ctx->fb_state.height >= ctx->dynamic_fb.info.renderArea.extent.height);
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ctx->gfx_pipeline_state.dirty |= rp_changed;
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ctx->gfx_pipeline_state.rp_state = rp_state;
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