mesa: fix GL_DEPTH_CLEAR_VALUE casting

(cherry picked from commit d14d494dcd)
This commit is contained in:
Brian Paul
2009-01-06 14:21:27 -07:00
parent a8ee35c1c5
commit 814bc5ccda
2 changed files with 4 additions and 4 deletions
+3 -3
View File
@@ -289,7 +289,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.depthBits);
break;
case GL_DEPTH_CLEAR_VALUE:
params[0] = FLOAT_TO_BOOLEAN(ctx->Depth.Clear);
params[0] = FLOAT_TO_BOOLEAN(((GLfloat) ctx->Depth.Clear));
break;
case GL_DEPTH_FUNC:
params[0] = ENUM_TO_BOOLEAN(ctx->Depth.Func);
@@ -2137,7 +2137,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.depthBits);
break;
case GL_DEPTH_CLEAR_VALUE:
params[0] = ctx->Depth.Clear;
params[0] = ((GLfloat) ctx->Depth.Clear);
break;
case GL_DEPTH_FUNC:
params[0] = ENUM_TO_FLOAT(ctx->Depth.Func);
@@ -3985,7 +3985,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ctx->DrawBuffer->Visual.depthBits;
break;
case GL_DEPTH_CLEAR_VALUE:
params[0] = FLOAT_TO_INT(ctx->Depth.Clear);
params[0] = FLOAT_TO_INT(((GLfloat) ctx->Depth.Clear));
break;
case GL_DEPTH_FUNC:
params[0] = ENUM_TO_INT(ctx->Depth.Func);
+1 -1
View File
@@ -180,7 +180,7 @@ StateVars = [
( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", None ),
( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"],
"", None ),
( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["ctx->Depth.Clear"], "", None ),
( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["((GLfloat) ctx->Depth.Clear)"], "", None ),
( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", None ),
( "GL_DEPTH_RANGE", GLfloatN,
[ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", None ),