mesa: remove unused varpool code in glsl compiler

This commit is contained in:
Brian Paul
2008-12-12 15:11:08 -07:00
parent 5c0c5e5af9
commit 81253be334
4 changed files with 0 additions and 26 deletions
-16
View File
@@ -74,18 +74,6 @@ legal_identifier(slang_atom name)
}
/**
* Allocate storage for a variable of 'size' bytes from given pool.
* Return the allocated address for the variable.
*/
static GLuint
slang_var_pool_alloc(slang_var_pool * pool, unsigned int size)
{
const GLuint addr = pool->next_addr;
pool->next_addr += size;
return addr;
}
/*
* slang_code_unit
*/
@@ -120,7 +108,6 @@ _slang_code_object_ctr(slang_code_object * self)
for (i = 0; i < SLANG_BUILTIN_TOTAL; i++)
_slang_code_unit_ctr(&self->builtin[i], self);
_slang_code_unit_ctr(&self->unit, self);
self->varpool.next_addr = 0;
slang_atom_pool_construct(&self->atompool);
}
@@ -156,7 +143,6 @@ typedef struct slang_output_ctx_
slang_variable_scope *vars;
slang_function_scope *funs;
slang_struct_scope *structs;
slang_var_pool *global_pool;
struct gl_program *program;
slang_var_table *vartable;
GLuint default_precision[TYPE_SPECIFIER_COUNT];
@@ -2058,7 +2044,6 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
&& var->array_len == 0)) {
if (!calculate_var_size(C, O, var))
return GL_FALSE;
var->address = slang_var_pool_alloc(O->global_pool, var->size);
}
/* emit code for global var decl */
@@ -2358,7 +2343,6 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
o.funs = &unit->funs;
o.structs = &unit->structs;
o.vars = &unit->vars;
o.global_pool = &unit->object->varpool;
o.program = shader ? shader->Program : NULL;
o.vartable = _slang_new_var_table(maxRegs);
_slang_push_var_table(o.vartable);
-7
View File
@@ -53,12 +53,6 @@ typedef enum slang_unit_type_
} slang_unit_type;
typedef struct slang_var_pool_
{
GLuint next_addr;
} slang_var_pool;
typedef struct slang_code_unit_
{
slang_variable_scope vars;
@@ -86,7 +80,6 @@ typedef struct slang_code_object_
{
slang_code_unit builtin[SLANG_BUILTIN_TOTAL];
slang_code_unit unit;
slang_var_pool varpool;
slang_atom_pool atompool;
} slang_code_object;
@@ -164,7 +164,6 @@ slang_variable_construct(slang_variable * var)
var->a_name = SLANG_ATOM_NULL;
var->array_len = 0;
var->initializer = NULL;
var->address = ~0;
var->size = 0;
var->isTemp = GL_FALSE;
var->store = NULL;
@@ -219,7 +218,6 @@ slang_variable_copy(slang_variable * x, const slang_variable * y)
return 0;
}
}
z.address = y->address;
z.size = y->size;
slang_variable_destruct(x);
*x = z;
@@ -38,7 +38,6 @@ typedef struct slang_variable_
slang_atom a_name; /**< The variable's name (char *) */
GLuint array_len; /**< only if type == SLANG_SPEC_ARRAy */
struct slang_operation_ *initializer; /**< Optional initializer code */
GLuint address; /**< Storage location */
GLuint size; /**< Variable's size in bytes */
GLboolean isTemp; /**< a named temporary (__resultTmp) */
GLboolean declared; /**< for debug */