python/tests: Several cleanups.
This commit is contained in:
@@ -27,6 +27,9 @@
|
||||
##########################################################################
|
||||
|
||||
|
||||
import os
|
||||
import random
|
||||
|
||||
from gallium import *
|
||||
from base import *
|
||||
|
||||
@@ -68,6 +71,14 @@ class TextureTest(TestCase):
|
||||
level = self.level
|
||||
zslice = self.zslice
|
||||
|
||||
tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
|
||||
geom_flags = 0
|
||||
if not dev.is_format_supported(format, target, tex_usage, geom_flags):
|
||||
raise TestSkip
|
||||
|
||||
if not dev.is_format_supported(format, target, tex_usage, geom_flags):
|
||||
raise TestSkip
|
||||
|
||||
# textures
|
||||
dst_texture = dev.texture_create(
|
||||
target = target,
|
||||
@@ -76,10 +87,8 @@ class TextureTest(TestCase):
|
||||
height = height,
|
||||
depth = depth,
|
||||
last_level = last_level,
|
||||
tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
|
||||
tex_usage = tex_usage,
|
||||
)
|
||||
if dst_texture is None:
|
||||
raise TestSkip
|
||||
|
||||
dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
|
||||
|
||||
@@ -95,8 +104,6 @@ class TextureTest(TestCase):
|
||||
|
||||
src_surface = src_texture.get_surface()
|
||||
|
||||
x = 0
|
||||
y = 0
|
||||
w = dst_surface.width
|
||||
h = dst_surface.height
|
||||
|
||||
@@ -113,7 +120,6 @@ class TextureTest(TestCase):
|
||||
|
||||
if dst_raw != src_raw:
|
||||
raise TestFailure
|
||||
|
||||
|
||||
|
||||
def main():
|
||||
@@ -124,27 +130,7 @@ def main():
|
||||
targets = [
|
||||
PIPE_TEXTURE_2D,
|
||||
PIPE_TEXTURE_CUBE,
|
||||
#PIPE_TEXTURE_3D,
|
||||
]
|
||||
|
||||
formats = [
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM,
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM,
|
||||
PIPE_FORMAT_B8G8R8A8_SRGB,
|
||||
PIPE_FORMAT_B5G6R5_UNORM,
|
||||
PIPE_FORMAT_B5G5R5A1_UNORM,
|
||||
PIPE_FORMAT_B4G4R4A4_UNORM,
|
||||
PIPE_FORMAT_Z32_UNORM,
|
||||
PIPE_FORMAT_S8Z24_UNORM,
|
||||
PIPE_FORMAT_X8Z24_UNORM,
|
||||
PIPE_FORMAT_Z16_UNORM,
|
||||
PIPE_FORMAT_S8_UNORM,
|
||||
PIPE_FORMAT_A8_UNORM,
|
||||
PIPE_FORMAT_L8_UNORM,
|
||||
PIPE_FORMAT_DXT1_RGB,
|
||||
PIPE_FORMAT_DXT1_RGBA,
|
||||
PIPE_FORMAT_DXT3_RGBA,
|
||||
PIPE_FORMAT_DXT5_RGBA,
|
||||
PIPE_TEXTURE_3D,
|
||||
]
|
||||
|
||||
sizes = [64, 32, 16, 8, 4, 2, 1]
|
||||
@@ -161,36 +147,52 @@ def main():
|
||||
PIPE_TEX_FACE_NEG_Z,
|
||||
]
|
||||
|
||||
for target in targets:
|
||||
for format in formats:
|
||||
for size in sizes:
|
||||
if target == PIPE_TEXTURE_3D:
|
||||
depth = size
|
||||
else:
|
||||
depth = 1
|
||||
for face in faces:
|
||||
if target != PIPE_TEXTURE_CUBE and face:
|
||||
continue
|
||||
levels = lods(size)
|
||||
for last_level in range(levels):
|
||||
for level in range(0, last_level + 1):
|
||||
zslice = 0
|
||||
while zslice < depth >> level:
|
||||
test = TextureTest(
|
||||
dev = dev,
|
||||
ctx = ctx,
|
||||
target = target,
|
||||
format = format,
|
||||
width = size,
|
||||
height = size,
|
||||
depth = depth,
|
||||
last_level = last_level,
|
||||
face = face,
|
||||
level = level,
|
||||
zslice = zslice,
|
||||
)
|
||||
suite.add_test(test)
|
||||
zslice = (zslice + 1)*2 - 1
|
||||
try:
|
||||
n = int(sys.argv[1])
|
||||
except:
|
||||
n = 10000
|
||||
|
||||
for i in range(n):
|
||||
format = random.choice(formats.keys())
|
||||
if not util_format_is_depth_or_stencil(format):
|
||||
is_depth_or_stencil = util_format_is_depth_or_stencil(format)
|
||||
|
||||
if is_depth_or_stencil:
|
||||
target = PIPE_TEXTURE_2D
|
||||
else:
|
||||
target = random.choice(targets)
|
||||
|
||||
size = random.choice(sizes)
|
||||
|
||||
if target == PIPE_TEXTURE_3D:
|
||||
depth = size
|
||||
else:
|
||||
depth = 1
|
||||
|
||||
if target == PIPE_TEXTURE_CUBE:
|
||||
face = random.choice(faces)
|
||||
else:
|
||||
face = PIPE_TEX_FACE_POS_X
|
||||
|
||||
levels = lods(size)
|
||||
last_level = random.randint(0, levels - 1)
|
||||
level = random.randint(0, last_level)
|
||||
zslice = random.randint(0, max(depth >> level, 1) - 1)
|
||||
|
||||
test = TextureTest(
|
||||
dev = dev,
|
||||
ctx = ctx,
|
||||
target = target,
|
||||
format = format,
|
||||
width = size,
|
||||
height = size,
|
||||
depth = depth,
|
||||
last_level = last_level,
|
||||
face = face,
|
||||
level = level,
|
||||
zslice = zslice,
|
||||
)
|
||||
suite.add_test(test)
|
||||
suite.run()
|
||||
|
||||
|
||||
|
||||
@@ -555,6 +555,7 @@ def main():
|
||||
random.seed(0xdead3eef)
|
||||
|
||||
dev = Device()
|
||||
ctx = dev.context_create()
|
||||
suite = TestSuite()
|
||||
|
||||
targets = [
|
||||
@@ -577,8 +578,6 @@ def main():
|
||||
PIPE_TEX_FACE_NEG_Z,
|
||||
]
|
||||
|
||||
ctx = dev.context_create()
|
||||
|
||||
try:
|
||||
n = int(sys.argv[1])
|
||||
except:
|
||||
@@ -602,7 +601,7 @@ def main():
|
||||
depth = 1
|
||||
|
||||
if target == PIPE_TEXTURE_CUBE:
|
||||
face =random.choice(faces)
|
||||
face = random.choice(faces)
|
||||
else:
|
||||
face = PIPE_TEX_FACE_POS_X
|
||||
|
||||
|
||||
@@ -258,10 +258,10 @@ def main():
|
||||
PIPE_FORMAT_B5G5R5A1_UNORM,
|
||||
PIPE_FORMAT_B4G4R4A4_UNORM,
|
||||
#PIPE_FORMAT_Z32_UNORM,
|
||||
#PIPE_FORMAT_S8Z24_UNORM,
|
||||
#PIPE_FORMAT_S8_USCALED_Z24_UNORM,
|
||||
#PIPE_FORMAT_X8Z24_UNORM,
|
||||
#PIPE_FORMAT_Z16_UNORM,
|
||||
#PIPE_FORMAT_S8_UNORM,
|
||||
#PIPE_FORMAT_S8_USCALED,
|
||||
PIPE_FORMAT_A8_UNORM,
|
||||
PIPE_FORMAT_L8_UNORM,
|
||||
#PIPE_FORMAT_DXT1_RGB,
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
|
||||
|
||||
import os
|
||||
import random
|
||||
|
||||
from gallium import *
|
||||
from base import *
|
||||
@@ -71,8 +72,12 @@ class TextureTest(TestCase):
|
||||
level = self.level
|
||||
zslice = self.zslice
|
||||
|
||||
tex_usage = 0
|
||||
tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
|
||||
geom_flags = 0
|
||||
if not dev.is_format_supported(format, target, tex_usage, geom_flags):
|
||||
raise TestSkip
|
||||
|
||||
# textures
|
||||
texture = dev.texture_create(
|
||||
target = target,
|
||||
format = format,
|
||||
@@ -82,13 +87,11 @@ class TextureTest(TestCase):
|
||||
last_level = last_level,
|
||||
tex_usage = tex_usage,
|
||||
)
|
||||
if texture is None:
|
||||
raise TestSkip
|
||||
|
||||
surface = texture.get_surface(face, level, zslice)
|
||||
|
||||
stride = util_format_get_stride(format, width)
|
||||
size = util_format_get_nblocksy(format, height) * stride
|
||||
stride = util_format_get_stride(format, surface.width)
|
||||
size = util_format_get_nblocksy(format, surface.height) * stride
|
||||
|
||||
in_raw = os.urandom(size)
|
||||
|
||||
@@ -111,26 +114,6 @@ def main():
|
||||
PIPE_TEXTURE_3D,
|
||||
]
|
||||
|
||||
formats = [
|
||||
PIPE_FORMAT_B8G8R8A8_UNORM,
|
||||
PIPE_FORMAT_B8G8R8X8_UNORM,
|
||||
PIPE_FORMAT_B8G8R8A8_SRGB,
|
||||
PIPE_FORMAT_B5G6R5_UNORM,
|
||||
PIPE_FORMAT_B5G5R5A1_UNORM,
|
||||
PIPE_FORMAT_B4G4R4A4_UNORM,
|
||||
PIPE_FORMAT_Z32_UNORM,
|
||||
PIPE_FORMAT_S8Z24_UNORM,
|
||||
PIPE_FORMAT_X8Z24_UNORM,
|
||||
PIPE_FORMAT_Z16_UNORM,
|
||||
PIPE_FORMAT_S8_UNORM,
|
||||
PIPE_FORMAT_A8_UNORM,
|
||||
PIPE_FORMAT_L8_UNORM,
|
||||
PIPE_FORMAT_DXT1_RGB,
|
||||
PIPE_FORMAT_DXT1_RGBA,
|
||||
PIPE_FORMAT_DXT3_RGBA,
|
||||
PIPE_FORMAT_DXT5_RGBA,
|
||||
]
|
||||
|
||||
sizes = [64, 32, 16, 8, 4, 2, 1]
|
||||
#sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
|
||||
#sizes = [64]
|
||||
@@ -145,36 +128,52 @@ def main():
|
||||
PIPE_TEX_FACE_NEG_Z,
|
||||
]
|
||||
|
||||
for target in targets:
|
||||
for format in formats:
|
||||
for size in sizes:
|
||||
if target == PIPE_TEXTURE_3D:
|
||||
depth = size
|
||||
else:
|
||||
depth = 1
|
||||
for face in faces:
|
||||
if target != PIPE_TEXTURE_CUBE and face:
|
||||
continue
|
||||
levels = lods(size)
|
||||
for last_level in range(levels):
|
||||
for level in range(0, last_level + 1):
|
||||
zslice = 0
|
||||
while zslice < depth >> level:
|
||||
test = TextureTest(
|
||||
dev = dev,
|
||||
ctx = ctx,
|
||||
target = target,
|
||||
format = format,
|
||||
width = size,
|
||||
height = size,
|
||||
depth = depth,
|
||||
last_level = last_level,
|
||||
face = face,
|
||||
level = level,
|
||||
zslice = zslice,
|
||||
)
|
||||
suite.add_test(test)
|
||||
zslice = (zslice + 1)*2 - 1
|
||||
try:
|
||||
n = int(sys.argv[1])
|
||||
except:
|
||||
n = 10000
|
||||
|
||||
for i in range(n):
|
||||
format = random.choice(formats.keys())
|
||||
if not util_format_is_depth_or_stencil(format):
|
||||
is_depth_or_stencil = util_format_is_depth_or_stencil(format)
|
||||
|
||||
if is_depth_or_stencil:
|
||||
target = PIPE_TEXTURE_2D
|
||||
else:
|
||||
target = random.choice(targets)
|
||||
|
||||
size = random.choice(sizes)
|
||||
|
||||
if target == PIPE_TEXTURE_3D:
|
||||
depth = size
|
||||
else:
|
||||
depth = 1
|
||||
|
||||
if target == PIPE_TEXTURE_CUBE:
|
||||
face = random.choice(faces)
|
||||
else:
|
||||
face = PIPE_TEX_FACE_POS_X
|
||||
|
||||
levels = lods(size)
|
||||
last_level = random.randint(0, levels - 1)
|
||||
level = random.randint(0, last_level)
|
||||
zslice = random.randint(0, max(depth >> level, 1) - 1)
|
||||
|
||||
test = TextureTest(
|
||||
dev = dev,
|
||||
ctx = ctx,
|
||||
target = target,
|
||||
format = format,
|
||||
width = size,
|
||||
height = size,
|
||||
depth = depth,
|
||||
last_level = last_level,
|
||||
face = face,
|
||||
level = level,
|
||||
zslice = zslice,
|
||||
)
|
||||
suite.add_test(test)
|
||||
suite.run()
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user