allow >10 mipmap levels (patch by Benno Schulenberg) (bug 3130)

This commit is contained in:
Brian Paul
2006-10-15 22:30:35 +00:00
parent cca1a27f77
commit 80fcbca7df
4 changed files with 25 additions and 19 deletions

View File

@@ -88,6 +88,11 @@ DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(nl,"Beeldkwaliteit") \
DRI_CONF_DESC(fr,"Qualité d'image")
#define DRI_CONF_EXCESS_MIPMAP(def) \
DRI_CONF_OPT_BEGIN(excess_mipmap,bool,def) \
DRI_CONF_DESC(en,"Enable extra mipmap level") \
DRI_CONF_OPT_END
#define DRI_CONF_TEXTURE_DEPTH_FB 0
#define DRI_CONF_TEXTURE_DEPTH_32 1
#define DRI_CONF_TEXTURE_DEPTH_16 2

View File

@@ -481,7 +481,7 @@ viaCreateContext(const __GLcontextModes *visual,
/* Parse configuration files.
*/
driParseConfigFiles (&vmesa->optionCache, &viaScreen->optionCache,
sPriv->myNum, "via");
sPriv->myNum, "unichrome");
/* pick back buffer */
vmesa->hasBack = visual->doubleBufferMode;
@@ -558,7 +558,11 @@ viaCreateContext(const __GLcontextModes *visual,
ctx = vmesa->glCtx;
ctx->Const.MaxTextureLevels = 11;
if (driQueryOptionb(&vmesa->optionCache, "excess_mipmap"))
ctx->Const.MaxTextureLevels = 11;
else
ctx->Const.MaxTextureLevels = 10;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
@@ -656,20 +660,14 @@ viaCreateContext(const __GLcontextModes *visual,
VIA_DEBUG = driParseDebugString( getenv( "VIA_DEBUG" ),
debug_control );
if (getenv("VIA_NO_RAST"))
if (getenv("VIA_NO_RAST") ||
driQueryOptionb(&vmesa->optionCache, "no_rast"))
FALLBACK(vmesa, VIA_FALLBACK_USER_DISABLE, 1);
/* I don't understand why this isn't working:
*/
vmesa->vblank_flags =
vmesa->viaScreen->irqEnabled ?
driGetDefaultVBlankFlags(&vmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
/* Hack this up in its place:
*/
vmesa->vblank_flags = (getenv("VIA_VSYNC") ?
VBLANK_FLAG_SYNC : VBLANK_FLAG_NO_IRQ);
if (getenv("VIA_PAGEFLIP"))
vmesa->allowPageFlip = 1;
@@ -727,7 +725,9 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
assert (is_empty_list(&vmesa->tex_image_list[VIA_MEM_SYSTEM]));
assert (is_empty_list(&vmesa->freed_tex_buffers));
FREE(vmesa);
driDestroyOptionCache(&vmesa->optionCache);
FREE(vmesa);
}
}

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@@ -46,16 +46,16 @@
#include "GL/internal/dri_interface.h"
#include "drirenderbuffer.h"
/* Radeon configuration
*/
#include "xmlpool.h"
const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_EXCESS_MIPMAP(false)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_NO_RAST(false)
DRI_CONF_SECTION_END
@@ -131,7 +131,6 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
viaScreen->fbOffset = 0;
viaScreen->fbSize = gDRIPriv->fbSize;
viaScreen->irqEnabled = gDRIPriv->irqEnabled;
viaScreen->irqEnabled = 1;
if (VIA_DEBUG & DEBUG_DRI) {
fprintf(stderr, "deviceID = %08x\n", viaScreen->deviceID);
@@ -201,6 +200,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv)
via_free_empty_buffers(viaScreen->bufs);
driDestroyOptionInfo(&viaScreen->optionCache);
FREE(viaScreen);
sPriv->private = NULL;
}

View File

@@ -513,11 +513,11 @@ static GLboolean viaSetTexImages(GLcontext *ctx,
numLevels = lastLevel - firstLevel + 1;
/* The hardware only supports 10 mipmap levels. Ignore higher levels.
/* The hardware supports only 10 mipmap levels; ignore higher levels.
*/
if (numLevels > 10) {
lastLevel -= numLevels - 10;
numLevels = 10;
if ((numLevels > 10) && (ctx->Const.MaxTextureLevels > 10)) {
lastLevel -= numLevels - 10;
numLevels = 10;
}
/* save these values, check if they effect the residency of the