i965: Remove brw_shader_program wrapper struct.

At this point, it's just gl_shader_program.  Nobody even uses it; even
the program that creates them only returns gl_shader_program pointers.

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke
2012-11-13 19:59:08 -08:00
parent eb18e3d32a
commit 80b3af5b6d
2 changed files with 4 additions and 9 deletions
-4
View File
@@ -280,10 +280,6 @@ struct brw_shader {
struct exec_list *ir;
};
struct brw_shader_program {
struct gl_shader_program base;
};
/* Data about a particular attempt to compile a program. Note that
* there can be many of these, each in a different GL state
* corresponding to a different brw_wm_prog_key struct, with different
+4 -5
View File
@@ -48,13 +48,12 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
struct gl_shader_program *
brw_new_shader_program(struct gl_context *ctx, GLuint name)
{
struct brw_shader_program *prog;
prog = rzalloc(NULL, struct brw_shader_program);
struct gl_shader_program *prog = rzalloc(NULL, struct gl_shader_program);
if (prog) {
prog->base.Name = name;
_mesa_init_shader_program(ctx, &prog->base);
prog->Name = name;
_mesa_init_shader_program(ctx, prog);
}
return &prog->base;
return prog;
}
/**