intel/compiler: Make visitors take debug_enabled as a parameter

The callers already have this value, and we would like to make it
follow different rules other than stage that might not be visible to
the helper function, so just pass explicitly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
This commit is contained in:
Caio Marcelo de Oliveira Filho
2021-03-23 11:31:51 -07:00
committed by Marge Bot
parent 758eb18c6f
commit 7fb1e58651
25 changed files with 80 additions and 53 deletions
+12 -9
View File
@@ -682,7 +682,7 @@ fs_visitor::vfail(const char *format, va_list va)
this->fail_msg = msg;
if (debug_enabled) {
if (unlikely(debug_enabled)) {
fprintf(stderr, "%s", msg);
}
}
@@ -9104,7 +9104,8 @@ brw_compile_fs(const struct brw_compiler *compiler,
v8 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 8,
params->shader_time ? params->shader_time_index8 : -1);
params->shader_time ? params->shader_time_index8 : -1,
debug_enabled);
if (!v8->run_fs(allow_spilling, false /* do_rep_send */)) {
params->error_str = ralloc_strdup(mem_ctx, v8->fail_msg);
delete v8;
@@ -9135,7 +9136,8 @@ brw_compile_fs(const struct brw_compiler *compiler,
/* Try a SIMD16 compile */
v16 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 16,
params->shader_time ? params->shader_time_index16 : -1);
params->shader_time ? params->shader_time_index16 : -1,
debug_enabled);
v16->import_uniforms(v8);
if (!v16->run_fs(allow_spilling, params->use_rep_send)) {
compiler->shader_perf_log(params->log_data,
@@ -9162,7 +9164,8 @@ brw_compile_fs(const struct brw_compiler *compiler,
/* Try a SIMD32 compile */
v32 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base,
&prog_data->base, nir, 32,
params->shader_time ? params->shader_time_index32 : -1);
params->shader_time ? params->shader_time_index32 : -1,
debug_enabled);
v32->import_uniforms(v8);
if (!v32->run_fs(allow_spilling, false)) {
compiler->shader_perf_log(params->log_data,
@@ -9498,7 +9501,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
nir, 8, debug_enabled);
v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base,
nir8, 8, shader_time_index);
nir8, 8, shader_time_index, debug_enabled);
if (!v8->run_cs(true /* allow_spilling */)) {
if (error_str)
*error_str = ralloc_strdup(mem_ctx, v8->fail_msg);
@@ -9524,7 +9527,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
nir, 16, debug_enabled);
v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base,
nir16, 16, shader_time_index);
nir16, 16, shader_time_index, debug_enabled);
if (v8)
v16->import_uniforms(v8);
@@ -9572,7 +9575,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
nir, 32, debug_enabled);
v32 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base,
nir32, 32, shader_time_index);
nir32, 32, shader_time_index, debug_enabled);
if (v8)
v32->import_uniforms(v8);
else if (v16)
@@ -9729,7 +9732,7 @@ brw_compile_bs(const struct brw_compiler *compiler, void *log_data,
if (likely(!(INTEL_DEBUG & DEBUG_NO8))) {
v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
8, -1 /* shader time */);
8, -1 /* shader time */, debug_enabled);
const bool allow_spilling = true;
if (!v8->run_bs(allow_spilling)) {
if (error_str)
@@ -9747,7 +9750,7 @@ brw_compile_bs(const struct brw_compiler *compiler, void *log_data,
if (!has_spilled && likely(!(INTEL_DEBUG & DEBUG_NO16))) {
v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base,
&prog_data->base, shader,
16, -1 /* shader time */);
16, -1 /* shader time */, debug_enabled);
const bool allow_spilling = (v == NULL);
if (!v16->run_bs(allow_spilling)) {
compiler->shader_perf_log(log_data,