diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp index 755c0fdf655..07ff18d9fbf 100644 --- a/src/intel/compiler/brw_fs.cpp +++ b/src/intel/compiler/brw_fs.cpp @@ -682,7 +682,7 @@ fs_visitor::vfail(const char *format, va_list va) this->fail_msg = msg; - if (debug_enabled) { + if (unlikely(debug_enabled)) { fprintf(stderr, "%s", msg); } } @@ -9104,7 +9104,8 @@ brw_compile_fs(const struct brw_compiler *compiler, v8 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base, &prog_data->base, nir, 8, - params->shader_time ? params->shader_time_index8 : -1); + params->shader_time ? params->shader_time_index8 : -1, + debug_enabled); if (!v8->run_fs(allow_spilling, false /* do_rep_send */)) { params->error_str = ralloc_strdup(mem_ctx, v8->fail_msg); delete v8; @@ -9135,7 +9136,8 @@ brw_compile_fs(const struct brw_compiler *compiler, /* Try a SIMD16 compile */ v16 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base, &prog_data->base, nir, 16, - params->shader_time ? params->shader_time_index16 : -1); + params->shader_time ? params->shader_time_index16 : -1, + debug_enabled); v16->import_uniforms(v8); if (!v16->run_fs(allow_spilling, params->use_rep_send)) { compiler->shader_perf_log(params->log_data, @@ -9162,7 +9164,8 @@ brw_compile_fs(const struct brw_compiler *compiler, /* Try a SIMD32 compile */ v32 = new fs_visitor(compiler, params->log_data, mem_ctx, &key->base, &prog_data->base, nir, 32, - params->shader_time ? params->shader_time_index32 : -1); + params->shader_time ? params->shader_time_index32 : -1, + debug_enabled); v32->import_uniforms(v8); if (!v32->run_fs(allow_spilling, false)) { compiler->shader_perf_log(params->log_data, @@ -9498,7 +9501,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data, nir, 8, debug_enabled); v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base, &prog_data->base, - nir8, 8, shader_time_index); + nir8, 8, shader_time_index, debug_enabled); if (!v8->run_cs(true /* allow_spilling */)) { if (error_str) *error_str = ralloc_strdup(mem_ctx, v8->fail_msg); @@ -9524,7 +9527,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data, nir, 16, debug_enabled); v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base, &prog_data->base, - nir16, 16, shader_time_index); + nir16, 16, shader_time_index, debug_enabled); if (v8) v16->import_uniforms(v8); @@ -9572,7 +9575,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data, nir, 32, debug_enabled); v32 = new fs_visitor(compiler, log_data, mem_ctx, &key->base, &prog_data->base, - nir32, 32, shader_time_index); + nir32, 32, shader_time_index, debug_enabled); if (v8) v32->import_uniforms(v8); else if (v16) @@ -9729,7 +9732,7 @@ brw_compile_bs(const struct brw_compiler *compiler, void *log_data, if (likely(!(INTEL_DEBUG & DEBUG_NO8))) { v8 = new fs_visitor(compiler, log_data, mem_ctx, &key->base, &prog_data->base, shader, - 8, -1 /* shader time */); + 8, -1 /* shader time */, debug_enabled); const bool allow_spilling = true; if (!v8->run_bs(allow_spilling)) { if (error_str) @@ -9747,7 +9750,7 @@ brw_compile_bs(const struct brw_compiler *compiler, void *log_data, if (!has_spilled && likely(!(INTEL_DEBUG & DEBUG_NO16))) { v16 = new fs_visitor(compiler, log_data, mem_ctx, &key->base, &prog_data->base, shader, - 16, -1 /* shader time */); + 16, -1 /* shader time */, debug_enabled); const bool allow_spilling = (v == NULL); if (!v16->run_bs(allow_spilling)) { compiler->shader_perf_log(log_data, diff --git a/src/intel/compiler/brw_fs.h b/src/intel/compiler/brw_fs.h index ff718cfa8d0..679595d46d0 100644 --- a/src/intel/compiler/brw_fs.h +++ b/src/intel/compiler/brw_fs.h @@ -100,13 +100,15 @@ public: const nir_shader *shader, unsigned dispatch_width, int shader_time_index, + bool debug_enabled, const struct brw_vue_map *input_vue_map = NULL); fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, struct brw_gs_compile *gs_compile, struct brw_gs_prog_data *prog_data, const nir_shader *shader, - int shader_time_index); + int shader_time_index, + bool debug_enabled); void init(); ~fs_visitor(); diff --git a/src/intel/compiler/brw_fs_visitor.cpp b/src/intel/compiler/brw_fs_visitor.cpp index 7c46086a1b2..a18bde812ed 100644 --- a/src/intel/compiler/brw_fs_visitor.cpp +++ b/src/intel/compiler/brw_fs_visitor.cpp @@ -901,8 +901,10 @@ fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, const nir_shader *shader, unsigned dispatch_width, int shader_time_index, + bool debug_enabled, const struct brw_vue_map *input_vue_map) - : backend_shader(compiler, log_data, mem_ctx, shader, prog_data), + : backend_shader(compiler, log_data, mem_ctx, shader, prog_data, + debug_enabled), key(key), gs_compile(NULL), prog_data(prog_data), input_vue_map(input_vue_map), live_analysis(this), regpressure_analysis(this), @@ -919,9 +921,10 @@ fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, - int shader_time_index) + int shader_time_index, + bool debug_enabled) : backend_shader(compiler, log_data, mem_ctx, shader, - &prog_data->base.base), + &prog_data->base.base, debug_enabled), key(&c->key.base), gs_compile(c), prog_data(&prog_data->base.base), live_analysis(this), regpressure_analysis(this), diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index f8495df10be..fe69ac7912e 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -719,7 +719,8 @@ backend_shader::backend_shader(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const nir_shader *shader, - struct brw_stage_prog_data *stage_prog_data) + struct brw_stage_prog_data *stage_prog_data, + bool debug_enabled) : compiler(compiler), log_data(log_data), devinfo(compiler->devinfo), @@ -727,9 +728,9 @@ backend_shader::backend_shader(const struct brw_compiler *compiler, stage_prog_data(stage_prog_data), mem_ctx(mem_ctx), cfg(NULL), idom_analysis(this), - stage(shader->info.stage) + stage(shader->info.stage), + debug_enabled(debug_enabled) { - debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage); stage_name = _mesa_shader_stage_to_string(stage); stage_abbrev = _mesa_shader_stage_to_abbrev(stage); } @@ -1422,7 +1423,7 @@ brw_compile_tes(const struct brw_compiler *compiler, assembly = g.get_assembly(); } else { brw::vec4_tes_visitor v(compiler, log_data, key, prog_data, - nir, mem_ctx, shader_time_index); + nir, mem_ctx, shader_time_index, debug_enabled); if (!v.run()) { if (error_str) *error_str = ralloc_strdup(mem_ctx, v.fail_msg); diff --git a/src/intel/compiler/brw_shader.h b/src/intel/compiler/brw_shader.h index 5085d1fb99c..b222b354b71 100644 --- a/src/intel/compiler/brw_shader.h +++ b/src/intel/compiler/brw_shader.h @@ -47,7 +47,8 @@ protected: void *log_data, void *mem_ctx, const nir_shader *shader, - struct brw_stage_prog_data *stage_prog_data); + struct brw_stage_prog_data *stage_prog_data, + bool debug_enabled); public: virtual ~backend_shader(); diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp index 35637f81c25..5bffdde40af 100644 --- a/src/intel/compiler/brw_vec4.cpp +++ b/src/intel/compiler/brw_vec4.cpp @@ -2946,7 +2946,8 @@ brw_compile_vs(const struct brw_compiler *compiler, fs_visitor v(compiler, params->log_data, mem_ctx, &key->base, &prog_data->base.base, nir, 8, - params->shader_time ? params->shader_time_index : -1); + params->shader_time ? params->shader_time_index : -1, + debug_enabled); if (!v.run_vs()) { params->error_str = ralloc_strdup(mem_ctx, v.fail_msg); return NULL; @@ -2977,7 +2978,8 @@ brw_compile_vs(const struct brw_compiler *compiler, vec4_vs_visitor v(compiler, params->log_data, key, prog_data, nir, mem_ctx, - params->shader_time ? params->shader_time_index : -1); + params->shader_time ? params->shader_time_index : -1, + debug_enabled); if (!v.run()) { params->error_str = ralloc_strdup(mem_ctx, v.fail_msg); return NULL; diff --git a/src/intel/compiler/brw_vec4.h b/src/intel/compiler/brw_vec4.h index fa52cdc9566..94a4dde554c 100644 --- a/src/intel/compiler/brw_vec4.h +++ b/src/intel/compiler/brw_vec4.h @@ -72,7 +72,8 @@ public: const nir_shader *shader, void *mem_ctx, bool no_spills, - int shader_time_index); + int shader_time_index, + bool debug_enabled); dst_reg dst_null_f() { diff --git a/src/intel/compiler/brw_vec4_gs_visitor.cpp b/src/intel/compiler/brw_vec4_gs_visitor.cpp index 8454d84de61..1871f70f3ac 100644 --- a/src/intel/compiler/brw_vec4_gs_visitor.cpp +++ b/src/intel/compiler/brw_vec4_gs_visitor.cpp @@ -43,10 +43,11 @@ vec4_gs_visitor::vec4_gs_visitor(const struct brw_compiler *compiler, const nir_shader *shader, void *mem_ctx, bool no_spills, - int shader_time_index) + int shader_time_index, + bool debug_enabled) : vec4_visitor(compiler, log_data, &c->key.base.tex, &prog_data->base, shader, mem_ctx, - no_spills, shader_time_index), + no_spills, shader_time_index, debug_enabled), c(c), gs_prog_data(prog_data) { @@ -820,7 +821,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data, if (is_scalar) { fs_visitor v(compiler, log_data, mem_ctx, &c, prog_data, nir, - shader_time_index); + shader_time_index, debug_enabled); if (v.run_gs()) { prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8; prog_data->base.base.dispatch_grf_start_reg = v.payload.num_regs; @@ -856,7 +857,8 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data, prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; brw::vec4_gs_visitor v(compiler, log_data, &c, prog_data, nir, - mem_ctx, true /* no_spills */, shader_time_index); + mem_ctx, true /* no_spills */, + shader_time_index, debug_enabled); /* Backup 'nr_params' and 'param' as they can be modified by the * the DUAL_OBJECT visitor. If it fails, we will run the fallback @@ -926,12 +928,12 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data, if (compiler->devinfo->gen >= 7) gs = new brw::vec4_gs_visitor(compiler, log_data, &c, prog_data, - nir, mem_ctx, false /* no_spills */, - shader_time_index); + nir, mem_ctx, false /* no_spills */, + shader_time_index, debug_enabled); else gs = new brw::gen6_gs_visitor(compiler, log_data, &c, prog_data, prog, - nir, mem_ctx, false /* no_spills */, - shader_time_index); + nir, mem_ctx, false /* no_spills */, + shader_time_index, debug_enabled); if (!gs->run()) { if (error_str) diff --git a/src/intel/compiler/brw_vec4_gs_visitor.h b/src/intel/compiler/brw_vec4_gs_visitor.h index c6565594cf0..64df8935747 100644 --- a/src/intel/compiler/brw_vec4_gs_visitor.h +++ b/src/intel/compiler/brw_vec4_gs_visitor.h @@ -47,7 +47,8 @@ public: const nir_shader *shader, void *mem_ctx, bool no_spills, - int shader_time_index); + int shader_time_index, + bool debug_enabled); virtual void nir_setup_inputs(); diff --git a/src/intel/compiler/brw_vec4_tcs.cpp b/src/intel/compiler/brw_vec4_tcs.cpp index 0053cd79775..7b5b1218d0c 100644 --- a/src/intel/compiler/brw_vec4_tcs.cpp +++ b/src/intel/compiler/brw_vec4_tcs.cpp @@ -41,9 +41,10 @@ vec4_tcs_visitor::vec4_tcs_visitor(const struct brw_compiler *compiler, const nir_shader *nir, void *mem_ctx, int shader_time_index, + bool debug_enabled, const struct brw_vue_map *input_vue_map) : vec4_visitor(compiler, log_data, &key->base.tex, &prog_data->base, - nir, mem_ctx, false, shader_time_index), + nir, mem_ctx, false, shader_time_index, debug_enabled), input_vue_map(input_vue_map), key(key) { } @@ -459,7 +460,7 @@ brw_compile_tcs(const struct brw_compiler *compiler, if (is_scalar) { fs_visitor v(compiler, log_data, mem_ctx, &key->base, &prog_data->base.base, nir, 8, - shader_time_index, &input_vue_map); + shader_time_index, debug_enabled, &input_vue_map); if (!v.run_tcs()) { if (error_str) *error_str = ralloc_strdup(mem_ctx, v.fail_msg); @@ -470,7 +471,7 @@ brw_compile_tcs(const struct brw_compiler *compiler, fs_generator g(compiler, log_data, mem_ctx, &prog_data->base.base, false, MESA_SHADER_TESS_CTRL); - if (INTEL_DEBUG & DEBUG_TCS) { + if (unlikely(debug_enabled)) { g.enable_debug(ralloc_asprintf(mem_ctx, "%s tessellation control shader %s", nir->info.label ? nir->info.label @@ -486,7 +487,8 @@ brw_compile_tcs(const struct brw_compiler *compiler, assembly = g.get_assembly(); } else { brw::vec4_tcs_visitor v(compiler, log_data, key, prog_data, - nir, mem_ctx, shader_time_index, &input_vue_map); + nir, mem_ctx, shader_time_index, + debug_enabled, &input_vue_map); if (!v.run()) { if (error_str) *error_str = ralloc_strdup(mem_ctx, v.fail_msg); diff --git a/src/intel/compiler/brw_vec4_tcs.h b/src/intel/compiler/brw_vec4_tcs.h index d0285673adc..11921b1bb89 100644 --- a/src/intel/compiler/brw_vec4_tcs.h +++ b/src/intel/compiler/brw_vec4_tcs.h @@ -46,6 +46,7 @@ public: const nir_shader *nir, void *mem_ctx, int shader_time_index, + bool debug_enabled, const struct brw_vue_map *input_vue_map); protected: diff --git a/src/intel/compiler/brw_vec4_tes.cpp b/src/intel/compiler/brw_vec4_tes.cpp index a5e5d966531..94856c88cb8 100644 --- a/src/intel/compiler/brw_vec4_tes.cpp +++ b/src/intel/compiler/brw_vec4_tes.cpp @@ -39,9 +39,10 @@ vec4_tes_visitor::vec4_tes_visitor(const struct brw_compiler *compiler, struct brw_tes_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, - int shader_time_index) + int shader_time_index, + bool debug_enabled) : vec4_visitor(compiler, log_data, &key->base.tex, &prog_data->base, - shader, mem_ctx, false, shader_time_index) + shader, mem_ctx, false, shader_time_index, debug_enabled) { } diff --git a/src/intel/compiler/brw_vec4_tes.h b/src/intel/compiler/brw_vec4_tes.h index 7da3e5fa6cc..fdd5fd6ddee 100644 --- a/src/intel/compiler/brw_vec4_tes.h +++ b/src/intel/compiler/brw_vec4_tes.h @@ -44,7 +44,8 @@ public: struct brw_tes_prog_data *prog_data, const nir_shader *nir, void *mem_ctx, - int shader_time_index); + int shader_time_index, + bool debug_enabled); protected: virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr); diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp index f6809295cd9..0e073ae478c 100644 --- a/src/intel/compiler/brw_vec4_visitor.cpp +++ b/src/intel/compiler/brw_vec4_visitor.cpp @@ -1763,8 +1763,10 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler, const nir_shader *shader, void *mem_ctx, bool no_spills, - int shader_time_index) - : backend_shader(compiler, log_data, mem_ctx, shader, &prog_data->base), + int shader_time_index, + bool debug_enabled) + : backend_shader(compiler, log_data, mem_ctx, shader, &prog_data->base, + debug_enabled), key_tex(key_tex), prog_data(prog_data), fail_msg(NULL), @@ -1810,7 +1812,7 @@ vec4_visitor::fail(const char *format, ...) this->fail_msg = msg; - if (debug_enabled) { + if (unlikely(debug_enabled)) { fprintf(stderr, "%s", msg); } } diff --git a/src/intel/compiler/brw_vec4_vs.h b/src/intel/compiler/brw_vec4_vs.h index 7662b6a73d6..ec66354a50c 100644 --- a/src/intel/compiler/brw_vec4_vs.h +++ b/src/intel/compiler/brw_vec4_vs.h @@ -37,7 +37,8 @@ public: struct brw_vs_prog_data *vs_prog_data, const nir_shader *shader, void *mem_ctx, - int shader_time_index); + int shader_time_index, + bool debug_enabled); protected: virtual void setup_payload(); diff --git a/src/intel/compiler/brw_vec4_vs_visitor.cpp b/src/intel/compiler/brw_vec4_vs_visitor.cpp index ab351dbd39b..07f7a065309 100644 --- a/src/intel/compiler/brw_vec4_vs_visitor.cpp +++ b/src/intel/compiler/brw_vec4_vs_visitor.cpp @@ -103,9 +103,11 @@ vec4_vs_visitor::vec4_vs_visitor(const struct brw_compiler *compiler, struct brw_vs_prog_data *vs_prog_data, const nir_shader *shader, void *mem_ctx, - int shader_time_index) + int shader_time_index, + bool debug_enabled) : vec4_visitor(compiler, log_data, &key->base.tex, &vs_prog_data->base, - shader, mem_ctx, false /* no_spills */, shader_time_index), + shader, mem_ctx, false /* no_spills */, shader_time_index, + debug_enabled), key(key), vs_prog_data(vs_prog_data) { diff --git a/src/intel/compiler/gen6_gs_visitor.h b/src/intel/compiler/gen6_gs_visitor.h index 1bdcf925880..d028969cfad 100644 --- a/src/intel/compiler/gen6_gs_visitor.h +++ b/src/intel/compiler/gen6_gs_visitor.h @@ -43,9 +43,10 @@ public: const nir_shader *shader, void *mem_ctx, bool no_spills, - int shader_time_index) : + int shader_time_index, + bool debug_enabled) : vec4_gs_visitor(comp, log_data, c, prog_data, shader, mem_ctx, no_spills, - shader_time_index), + shader_time_index, debug_enabled), prog(prog) { } diff --git a/src/intel/compiler/test_fs_cmod_propagation.cpp b/src/intel/compiler/test_fs_cmod_propagation.cpp index c45fe011a8c..82e4a3bcb3e 100644 --- a/src/intel/compiler/test_fs_cmod_propagation.cpp +++ b/src/intel/compiler/test_fs_cmod_propagation.cpp @@ -59,7 +59,7 @@ public: struct brw_wm_prog_data *prog_data, nir_shader *shader) : fs_visitor(compiler, NULL, mem_ctx, NULL, - &prog_data->base, shader, 8, -1) {} + &prog_data->base, shader, 8, -1, false) {} }; diff --git a/src/intel/compiler/test_fs_copy_propagation.cpp b/src/intel/compiler/test_fs_copy_propagation.cpp index d00bbd8a225..a4b4a4dacf6 100644 --- a/src/intel/compiler/test_fs_copy_propagation.cpp +++ b/src/intel/compiler/test_fs_copy_propagation.cpp @@ -49,7 +49,7 @@ public: struct brw_wm_prog_data *prog_data, nir_shader *shader) : fs_visitor(compiler, NULL, mem_ctx, NULL, - &prog_data->base, shader, 8, -1) {} + &prog_data->base, shader, 8, -1, false) {} }; diff --git a/src/intel/compiler/test_fs_saturate_propagation.cpp b/src/intel/compiler/test_fs_saturate_propagation.cpp index 5d257164cf5..cfa35faaf3b 100644 --- a/src/intel/compiler/test_fs_saturate_propagation.cpp +++ b/src/intel/compiler/test_fs_saturate_propagation.cpp @@ -49,7 +49,7 @@ public: struct brw_wm_prog_data *prog_data, nir_shader *shader) : fs_visitor(compiler, NULL, mem_ctx, NULL, - &prog_data->base, shader, 16, -1) {} + &prog_data->base, shader, 16, -1, false) {} }; diff --git a/src/intel/compiler/test_fs_scoreboard.cpp b/src/intel/compiler/test_fs_scoreboard.cpp index d356daf9ec2..abe0a3d9f0d 100644 --- a/src/intel/compiler/test_fs_scoreboard.cpp +++ b/src/intel/compiler/test_fs_scoreboard.cpp @@ -52,7 +52,7 @@ void scoreboard_test::SetUp() nir_shader *shader = nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); - v = new fs_visitor(compiler, NULL, ctx, NULL, &prog_data->base, shader, 8, -1); + v = new fs_visitor(compiler, NULL, ctx, NULL, &prog_data->base, shader, 8, -1, false); devinfo->gen = 12; devinfo->genx10 = devinfo->gen * 10; diff --git a/src/intel/compiler/test_vec4_cmod_propagation.cpp b/src/intel/compiler/test_vec4_cmod_propagation.cpp index c241f163a60..bfdb7121482 100644 --- a/src/intel/compiler/test_vec4_cmod_propagation.cpp +++ b/src/intel/compiler/test_vec4_cmod_propagation.cpp @@ -52,7 +52,7 @@ public: nir_shader *shader, struct brw_vue_prog_data *prog_data) : vec4_visitor(compiler, NULL, NULL, prog_data, shader, mem_ctx, - false, -1) + false, -1, false) { prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; } diff --git a/src/intel/compiler/test_vec4_copy_propagation.cpp b/src/intel/compiler/test_vec4_copy_propagation.cpp index 67754909444..d2024f24112 100644 --- a/src/intel/compiler/test_vec4_copy_propagation.cpp +++ b/src/intel/compiler/test_vec4_copy_propagation.cpp @@ -50,7 +50,7 @@ public: nir_shader *shader, struct brw_vue_prog_data *prog_data) : vec4_visitor(compiler, NULL, NULL, prog_data, shader, mem_ctx, - false /* no_spills */, -1) + false /* no_spills */, -1, false) { prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; } diff --git a/src/intel/compiler/test_vec4_dead_code_eliminate.cpp b/src/intel/compiler/test_vec4_dead_code_eliminate.cpp index 535198425f2..cc2823cbc17 100644 --- a/src/intel/compiler/test_vec4_dead_code_eliminate.cpp +++ b/src/intel/compiler/test_vec4_dead_code_eliminate.cpp @@ -48,7 +48,7 @@ public: nir_shader *shader, struct brw_vue_prog_data *prog_data) : vec4_visitor(compiler, NULL, NULL, prog_data, shader, mem_ctx, - false /* no_spills */, -1) + false /* no_spills */, -1, false) { prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; } diff --git a/src/intel/compiler/test_vec4_register_coalesce.cpp b/src/intel/compiler/test_vec4_register_coalesce.cpp index 6e4cee41a73..95ea4a6c9d0 100644 --- a/src/intel/compiler/test_vec4_register_coalesce.cpp +++ b/src/intel/compiler/test_vec4_register_coalesce.cpp @@ -53,7 +53,7 @@ public: nir_shader *shader, struct brw_vue_prog_data *prog_data) : vec4_visitor(compiler, NULL, NULL, prog_data, shader, mem_ctx, - false /* no_spills */, -1) + false /* no_spills */, -1, false) { prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; }