radeonsi: create get_base_vertex() helper
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -1908,6 +1908,25 @@ static LLVMValueRef get_sample_id(struct si_shader_context *ctx)
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return unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
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}
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static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
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{
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struct si_shader_context *ctx = si_shader_context_from_abi(abi);
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/* For non-indexed draws, the base vertex set by the driver
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* (for direct draws) or the CP (for indirect draws) is the
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* first vertex ID, but GLSL expects 0 to be returned.
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*/
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LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn,
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ctx->param_vs_state_bits);
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LLVMValueRef indexed;
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indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
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indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
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return LLVMBuildSelect(ctx->ac.builder, indexed, ctx->abi.base_vertex,
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ctx->i32_0, "");
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}
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static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
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{
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struct si_shader_context *ctx = si_shader_context_from_abi(abi);
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@@ -2068,21 +2087,8 @@ void si_load_system_value(struct si_shader_context *ctx,
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break;
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case TGSI_SEMANTIC_BASEVERTEX:
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{
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/* For non-indexed draws, the base vertex set by the driver
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* (for direct draws) or the CP (for indirect draws) is the
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* first vertex ID, but GLSL expects 0 to be returned.
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*/
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LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
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LLVMValueRef indexed;
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indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
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indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
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value = LLVMBuildSelect(ctx->ac.builder, indexed,
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ctx->abi.base_vertex, ctx->i32_0, "");
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value = get_base_vertex(&ctx->abi);
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break;
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}
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case TGSI_SEMANTIC_BASEINSTANCE:
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value = ctx->abi.start_instance;
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